Starbound

Starbound

Avali (Triage) Race Mod
Wakazu 5 Jan, 2021 @ 12:54am
Crafting stations bug
For some reason having ANY custom ship replace avali standart one will cause all three avali crafting stations (nanolathe, nanoloom and weapon bench) to bug out, missing half of their recipes and defaulting to broken old interface.
Adding insult to injury, it will also cause an obnoxiously long game starting time (that time when you just start playing a new character and you ship flies thro space searching for suitable lush planet)
Please take a look at this.
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Showing 1-4 of 4 comments
Kimfectio 5 Jan, 2021 @ 8:08am 
i have the same issue
Wakazu 7 Jan, 2021 @ 6:49am 
Ok, I got this mess solved. The reason crafting stations bugged out was that changing the ship also changes base mod loading priority, making avali base mod load before Frackin Universe. Which wouldn't be all that bad normaly, if not for the fact that FU itself CONTAINS OLD VERSION OF AVALI MOD, thos overwriting the normal, working mod with it's old broken files on load, resulting in bug.
Now, there are three possible solutions:
1) Force Sayter to get rid of avali files in FU (everyone would benefit, but of course this stubborn goat won't do it)
2) Reach out to modders that make ships and ask them to give their ships lower priority, so that it loads after FU (already done that to my SS Jackalope, so it is now safe to use, huray!)
3) Ask Fevix to write inclusion code for FU, so that avali will always load after FU no matter what

So that's the deal
Rat 30 Mar, 2021 @ 11:53am 
anvils crash the game
deathtrooper246 1 Oct, 2021 @ 1:02am 
There is a bug in the Avali Nanolathe, when you press the ligths tag in the crafting station it makes the game literally crash.
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Showing 1-4 of 4 comments
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