Garry's Mod

Garry's Mod

[CW 2.0] Sci-Fi Pistol
Stat Adjustments-ideas.
The Sci-fi Pistol is among the more unique weapons made on Spy's CW base, and is one of my favourite side-arms under White Snow's own Raging bull Pistol.

However, some of the stats don't make sense to me, my biggest gripe being that The Desert Eagle mod for it has some seriously annoying damage drop-off at any range that isn't point-blank.

A Desert Eagle Chambered for .50 Action Event is supposed to trade Fire-rate and Mag size for a massive punch at most ranges. The Deagle that comes with the CW:2.0 standard weapons pack is less accurate from the hip, but fully delivers the sweet, bloody reward for hitting anything in the head once at any range, whilst this one requires at least two at moderate to long range.

What i'm trying to force out like a constipated fart here is that the drop-off should be reduced so that a combine at ten paces couldn't handle more than one shot.

But am i missing something? Are these any other stats in the weapon's mods that dont make sense?
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Moloti 19 Sep, 2016 @ 7:50pm 
an increase in Range (Its less than 7 m (21 ft)

To be precise: 6.5 m. (around 20 ft. give or take)
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