Starbound

Starbound

Enhanced Storage
The Iterator 31 Aug, 2019 @ 2:46am
Percentage Indicator error made my world inaccesible.
This error made my space station inaccesible:

[11:33:42.817] [Error] Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/scripts/capacitylevelindicator.lua"]:94: (MapException) Key 'apex_-nan(ind)' not found in OrderedMap::get()
[0] 6aff1a Star::captureStack
[1] 6aede8 Star::StarException::StarException
[2] 6b6556 Star::OrderedMapWrapper<Star::FlatHashMap,Star::String,std::shared_ptr<Star::AnimatedPartSet::State const >,std::allocator<std::pair<Star::String const ,std::shared_ptr<Star::AnimatedPartSet::State const > > >,Star::hash<Star::String,void>,std::equal_to<Star::String> >::get
[3] 6b745e Star::AnimatedPartSet::setActiveState
[4] 8976b7 Star::NetworkedAnimator::setState
[5] bfd9e0 <lambda_e71b84d6cc4ccbaf837d18f656bd4336>::operator()
[6] bf78a3 std::_Invoker_functor::_Call<<lambda_e71b84d6cc4ccbaf837d18f656bd4336> &,Star::LuaEngine &,unsigned int,Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> *>
[7] bf8a2f std::invoke<<lambda_e71b84d6cc4ccbaf837d18f656bd4336> &,Star::LuaEngine &,unsigned int,Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> *>
[8] bf8469 std::_Invoke_ret<Star::Variant<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,Star::LuaVariadic<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> > >,<lambda_e71b84d6cc4ccbaf837d18f656bd4336> &,Star::LuaEngine &,unsigned int,Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> *>
[9] bfe393 std::_Func_impl<<lambda_e71b84d6cc4ccbaf837d18f656bd4336>,std::allocator<int>,Star::Variant<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,Star::LuaVariadic<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> > >,Star::LuaEngine &,unsigned int,Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> *>::_Do_call
[10] 685d95 std::_Func_class<Star::Variant<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,Star::LuaVariadic<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> > >,Star::LuaEngine &,unsigned int,Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> *>::operator()
[11] 684eba <lambda_6f0dd7d88763bf7b542004c94bb81661>::operator()
[12] 67db4d <lambda_6f0dd7d88763bf7b542004c94bb81661>::<lambda_invoker_cdecl>
[13] 62398e luaD_precall
[14] 6392d6 luaV_execute
[15] 623598 luaD_call
[16] 61b515 f_call
[17] 623b80 luaD_rawrunprotected
[18] 623717 luaD_pcall
[19] 61bf39 lua_pcallk
[20] 68b1d7 Star::LuaEngine::pcallWithTraceback
[21] 8114e2 Star::LuaEngine::callFunction<float>
[22] 814dc6 Star::LuaFunction::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[23] 814c84 Star::LuaBaseComponent::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[24] 81d08e Star::LuaUpdatableComponent<Star::LuaWorldComponent<Star::LuaBaseComponent> >::update<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[25] 8d57b0 Star::Object::update
[26] b408c2 <lambda_551801e25f152950b139d828dd0c3b6c>::operator()
[27] 7bf175 Star::EntityMap::updateAllEntities
[28] b5a4bc Star::WorldServer::update
[29] b5fd54 Star::WorldServerThread::update
[30] b5f69a Star::WorldServerThread::run
[31] 6ace5c Star::ThreadImpl::runThread
[32] 75f26359 BaseThreadInitThunk
[33] 77bf7a94 RtlGetAppContainerNamedObjectPath
[34] 77bf7a64 RtlGetAppContainerNamedObjectPath
stack traceback:
[C]: in ?
[C]: in field 'setAnimationState'
[string "/scripts/capacitylevelindicator.lua"]:94: in global 'setAnimationState'
[string "/scripts/capacitylevelindicator.lua"]:130: in function <[string "/scripts/capacitylevelindicator.lua"]:98>
[0] 6aff1a Star::captureStack
[1] 6aede8 Star::StarException::StarException
[2] 683365 Star::LuaException::LuaException
[3] 68a089 Star::LuaEngine::handleError
[4] 8114f6 Star::LuaEngine::callFunction<float>
[5] 814dc6 Star::LuaFunction::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[6] 814c84 Star::LuaBaseComponent::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[7] 81d08e Star::LuaUpdatableComponent<Star::LuaWorldComponent<Star::LuaBaseComponent> >::update<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[8] 8d57b0 Star::Object::update
[9] b408c2 <lambda_551801e25f152950b139d828dd0c3b6c>::operator()
[10] 7bf175 Star::EntityMap::updateAllEntities
[11] b5a4bc Star::WorldServer::update
[12] b5fd54 Star::WorldServerThread::update
[13] b5f69a Star::WorldServerThread::run
[14] 6ace5c Star::ThreadImpl::runThread
[15] 75f26359 BaseThreadInitThunk
[16] 77bf7a94 RtlGetAppContainerNamedObjectPath
[17] 77bf7a64 RtlGetAppContainerNamedObjectPath
[11:33:49.182] [Error] WorldServerThread exception caught: (InvalidMaybeAccessException)
[0] 6aff1a Star::captureStack
[1] 6aede8 Star::StarException::StarException
[2] 6b4e93 Star::AnimatedPartSet::activeStateIndex
[3] 89386b Star::NetworkedAnimator::netElementsNeedStore
[4] 68ed8b Star::NetElementSyncGroup::netStore
[5] 68e8ce Star::NetElementGroup::netStore
[6] 68ed95 Star::NetElementSyncGroup::netStore
[7] 7f7f97 Star::NetElementTop<Star::NetElementCallbackGroup>::writeNetState
[8] 8d5c9a Star::Object::writeNetState
[9] b541bd Star::WorldServer::queueUpdatePackets
[10] b5ae06 Star::WorldServer::update
[11] b5fd54 Star::WorldServerThread::update
[12] b5f69a Star::WorldServerThread::run
[13] 6ace5c Star::ThreadImpl::runThread
[14] 75f26359 BaseThreadInitThunk
[15] 77bf7a94 RtlGetAppContainerNamedObjectPath
[16] 77bf7a64 RtlGetAppContainerNamedObjectPath
[11:33:49.282] [Error] UniverseServer: World InstanceWorld:playerstation:1e4f6e5a95d014a6faf2afd5e84a8b35:1 has stopped due to an error
[11:33:49.282] [Info] UniverseServer: World InstanceWorld:playerstation:1e4f6e5a95d014a6faf2afd5e84a8b35:1 shutdown, kicking 1 players to their own ships

The crash is caused by the percentage indicator switched to Apex skin. Everytime I load the world, it teleports me back to ship. Can someone help? I have a LOT of stuff there, including my farms and mass storage.
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Showing 1-3 of 3 comments
nastyursulet 31 Aug, 2019 @ 3:50am 
+rep
The Iterator 9 Jan, 2020 @ 3:09am 
Originally posted by Fandzel:
I have the same problem, my entire base is gone, somebody have a fix ?
I managed to get around it by just giving myself a weapon that breaks blocks and shooting at the location offscreen. It works, but be sure to backup your world.
BigFandz 21 Jan, 2020 @ 6:04am 
The creator of the mod just fixed this in the last update !
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