Starbound

Starbound

Enhanced Storage
"ACCESS VIOLATION" blew up our space station [SOLVED]
So, my players and I finally decided to set up a player space station. Everything was going well as we built it up over a few hours. Suddenly, the server hard-crashed with a nasty "ACCESS VIOLATION" error. Trying to load the station hard-crashes every time, while other planets, ships, etc. work fine.

Server log: https://pastebin.com/9v5EXpEk
Single player log: https://pastebin.com/FH2ERpJf

After hours of testing (removing mods, unpacking mods and checking for mistakes, etc.), I talked to Sayter (Frackin Universe author) and he agreed it seems like some container output can't be referenced. Either a recipe produced an illegal item, or a container is trying to refer to an object outside its range. After some Googling, I saw this very similar (if old) problem:
https://www.reddit.com/r/frackinuniverse/comments/7v0zw8/access_violation_error_itd_reset/

According to my players, they'd set up some hydroponics trays just before it crashed, and they were outputting through ITD to push the output into a 128-size fridge. Has this happened to other people more recently? (That Reddit thread is quite old.) More importantly, is there a solution to get the station back?
Last edited by Lord Licorice; 28 Jun, 2020 @ 9:01pm
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Lord Licorice 28 Jun, 2020 @ 9:05pm 
UPDATE: I found the problem, and it wasn't related to Enhanced Storage. In case someone stumbles upon this in the future, here's what happened, and here's how I fixed it:

Problem: It turns out that one of the plants we put into the growth trays is bugged in some fashion (the bubbulb plant from the Orca mod). When the station loads, the trays get an update tick to check if they're ready, and drop the result into their output box. Either the bubbulb itself is broken somehow, or it creates a problem with the ITD network, because the server crashes almost instantly.

Solution: I unpacked Frackin' Universe and set all of the growth multipliers to 0, then repacked it. When I loaded the station, the trays didn't receive any update ticks, so I was safely able to look around, find the culprit, and break the tray. Afterwards I put the normal FU back in, and the station is saved.
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