RimWorld

RimWorld

Medieval Times
Other Factions and Guns
Hey. Is there currently a way to disable to the use of guns? I love all that this mod adds to the game, but when you get attacked by sniper rifles, there really is no point in using any of the new medieval weapons this mod adds. I'd love it if this mod disabled all of the more advanced tech (or at least gave this option) for both you and the other factions.
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I second this, an option for disabling advanced tech would be great (or maybe a separate mod that does this, if anyone can find a current one).

Sometimes I might want to be a medieval kingdom trapped in a space opera, scrounging for advanced tech. But this mod is so detailed and deep that it really deserves a mode where the things it offers can be appreciated, instead of trivialized by incoming rockets and robots.
Necropost but was there ever a submod or something to make this a reality?
Not that I have seen, but I haven't gone looking for it either.
ceej původně napsal:
Not that I have seen, but I haven't gone looking for it either.

"Medieval World" is designed to go hand in hand with this mod, disables all gun and electrical tech research as well as mechanoids and other factions having guns.
ceej původně napsal:
I love all that this mod adds to the game, but when you get attacked by sniper rifles, there really is no point in using any of the new medieval weapons this mod adds
Just hide your melee behind a wall/door and wait for them to approach, then gank
necro af - just lowered event chance to 0 in the files
Oracle původně napsal:
necro af - just lowered event chance to 0 in the files
For this mod?
Sylentwoof původně napsal:
Necropost but was there ever a submod or something to make this a reality?

I believe you're looking for this: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=964813358
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