RimWorld

RimWorld

EdB Prepare Carefully
Sythalin 9. mar. 2020 kl. 17:44
Psychology + EdB
So I know it's a known issue, and I've managed to snag a bit of red text from the log spam this time around. Not sure if it's gonna help or not:

Accessing TicksAbs but gameStartAbsTick is not set yet (you most likely want to use GenTicks.TicksAbs instead). Verse.Log:Error(String, Boolean) Verse.Log:ErrorOnce(String, Int32, Boolean) Verse.TickManager:get_TicksAbs() Psychology.CompPsychology:PostExposeData() EdB.PrepareCarefully.CompsCopier:ExposeData() Verse.Scribe_Deep:Look(IExposable&, Boolean, String, Object[]) Verse.Scribe_Deep:Look(IExposable&, String, Object[]) Verse.ScribeSaver:DebugOutputFor(IExposable) EdB.PrepareCarefully.UtilityCopy:CopyExposable(CompsCopier, Object[]) EdB.PrepareCarefully.ExtensionsPawn:Copy(Pawn) EdB.PrepareCarefully.PrepareCarefully:InitializePawns() EdB.PrepareCarefully.PrepareCarefully:Initialize() EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch:Postfix(Page_ConfigureStartingPawns, Rect&) RimWorld.Page_ConfigureStartingPawns:DMD<DMD<DoWindowContents_Patch1>?500919552::DoWindowContents_Patch1>(Page_ConfigureStartingPawns, Rect) Verse.Window:InnerWindowOnGUI(Int32) UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

Short Log: https://gist.github.com/HugsLibRecordKeeper/ed07b3a273a161dac4e630a0e9d9ad53#file-output_log-txt-L136

Verbose Log: https://gist.github.com/HugsLibRecordKeeper/3a16e6610edc62a79649a23f21f88c2d#file-output_log-txt-L8696

At this point, this also breaks it so that characters cannot be loaded, as is noted in the "Known Issues" sticky post, and the log starts getting spammed with "Prepare Carefully failed to generate a pawn/animal for the equipment list: xxxx" where 'xxxx" is every animal in the game.
Sidst redigeret af Sythalin; 9. mar. 2020 kl. 17:48
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Sythalin 9. mar. 2020 kl. 17:52 
Side note for anyone still wanting to use both mods, you can create/load your EPC characters at the start, then exit and enable Psychology afterwards and it works fine, you just won't be able to customize/save Psych settings at the EPC UI until this gets worked out.
Sidst redigeret af Sythalin; 9. mar. 2020 kl. 17:53
edbmods  [udvikler] 11. mar. 2020 kl. 22:20 
I hope that Psychology is working now with saving and loading presets. I believe the issues were mostly on the Psychology mod side, but the latest release of Prepare Carefully changed the way that presets work--hopefully in a way that makes things more compatible.

You're still going to see that "Accessing TicksAbs but gameStartAbsTick is not set yet" warning for the time being, but I don't think it actually breaks anything.
Sythalin 12. mar. 2020 kl. 5:03 
Awesome, thanks for taking time to try and get these 2 working together again.

However, while we can load saved characters again the Psychology button is now missing (it was still there before this update): https://i.imgur.com/89phtxA.png

Gonna post it to Psych's page too in case it's something he needs to change on their end with this update.
edbmods  [udvikler] 12. mar. 2020 kl. 22:22 
Oprindeligt skrevet af Sythalin:
However, while we can load saved characters again the Psychology button is now missing (it was still there before this update): https://i.imgur.com/89phtxA.png

Gonna post it to Psych's page too in case it's something he needs to change on their end with this update.

This is my fault. I broke it by accident. I'll be releasing a fix shortly.
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