RimWorld

RimWorld

EdB Prepare Carefully
CTH2004 29 Jul, 2021 @ 10:14am
Suggestions
Just a place for some suggestions
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Showing 1-7 of 7 comments
CTH2004 29 Jul, 2021 @ 10:17am 
Originally posted by CTH2004:
Just a place for some suggestions

I think you should make it so characters can spawn with psycasts. To make that occur, you would probally need to have a new feature to allow pawns to randomly be generated with psycasts. Then, set the chance to 0, and have the window that shows that not appear. But, when making a pre-set, you can set those in the (now) visible window, since, while the chance is low, you can add it in, bypassing the chance. Just an idea and an idea on how to do said idea!
cool skill 30 Jul, 2021 @ 1:14pm 
Originally posted by CTH2004:
Originally posted by CTH2004:
Just a place for some suggestions

I think you should make it so characters can spawn with psycasts. To make that occur, you would probally need to have a new feature to allow pawns to randomly be generated with psycasts. Then, set the chance to 0, and have the window that shows that not appear. But, when making a pre-set, you can set those in the (now) visible window, since, while the chance is low, you can add it in, bypassing the chance. Just an idea and an idea on how to do said idea!
This is not possible in default scenario editor.
Or a possibility in normal character generator.

Both of which are used as basis for what Prepare Carefully is limited to. It imports everything you setup in the scenario editor. So you can alter all the equipment and such. Every aspect of character creation in Prepare Carefully draws from the pool of every slightest attribute available in the default random character generator. None of which include psycasting at start.

Therefore, what you're suggesting is outside of the bounadries of what this mod is meant for. It would be like adding more color possibilities for hair and skin.
Last edited by cool skill; 30 Jul, 2021 @ 1:16pm
CTH2004 31 Jul, 2021 @ 8:01am 
Originally posted by cool skill:
Originally posted by CTH2004:

I think you should make it so characters can spawn with psycasts. To make that occur, you would probally need to have a new feature to allow pawns to randomly be generated with psycasts. Then, set the chance to 0, and have the window that shows that not appear. But, when making a pre-set, you can set those in the (now) visible window, since, while the chance is low, you can add it in, bypassing the chance. Just an idea and an idea on how to do said idea!
This is not possible in default scenario editor.
Or a possibility in normal character generator.

Both of which are used as basis for what Prepare Carefully is limited to. It imports everything you setup in the scenario editor. So you can alter all the equipment and such. Every aspect of character creation in Prepare Carefully draws from the pool of every slightest attribute available in the default random character generator. None of which include psycasting at start.

Therefore, what you're suggesting is outside of the bounadries of what this mod is meant for. It would be like adding more color possibilities for hair and skin.
fair enough... though they could do it, by adding features to the scenario editor, and making those features unacesible in the editor, so scenarios made there are guarenteed to work without it.

But, I understand why, since editing the starting conditions isn't the goal of this mod.
SimplifyPM 1 Aug, 2021 @ 10:47pm 
I think it'd be nice to have a bird race that isn't exclusive owl-like? I think a crow/bluejay/parakeet like design would be nice
what the hell are this Suggestions? If you want to change the Szenario Editor why dont make the Suggestion right under Rimwolrd???? This mod dosent have to do anything with that.
Its like asking Simple Sidearms to make more different Animals. Thats not the point of the Mod.
CTH2004 2 Aug, 2021 @ 9:54am 
Originally posted by 59er Minamoto 源氏:
what the hell are this Suggestions? If you want to change the Szenario Editor why dont make the Suggestion right under Rimwolrd???? This mod dosent have to do anything with that.
This is about suggestions for the "scenario editor" added by the mod. So, suggestions for the mod.

Besides, Simple Sidearms could add a new animal, if it had a biological laser...
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