Total War: WARHAMMER

Total War: WARHAMMER

Glory of Middenland
 This topic has been pinned, so it's probably important
Azuverus  [developer] 2 Sep, 2016 @ 6:07am
History of changes
0.1. Unlocking of Middenland.
0.2. Recolored.
0.3. Middenheim flag like from Eye for an Eye campaign.
0.4. Custom battle support added.
0.4.1. Minor fixes.
0.4.2. New campaign lord trait (Karl) and fix of Boris gear in custom battles.
0.4.3. Fix of all (I can miss something) other characters gear in custom battles and fix some compatibility crashes.
0.5. New unit (Wolf knights).
0.5.1. Reduced characteristics of White Wolves.
0.5.2. Boris's characteristics changed.
0.5.3. Boris's height changed.
0.6. New unit (Priest). Some heads for Wolves. Minor fixes.
0.7. New unit (Ulric swords). Terms of recruitment of new units changed (all emp factions can get acess to them in campaign but only if you build Great Temple of Ulric). Boris's shield changed. Some fixes. Yellow shields for Ulric swords will be added in future.
0.7.1. Yellow shields (2 types) for Ulric swords added.
0.7.2. Minor fixes.
0.8. Ulric priest redone (fully functional character in grand campaign with some bugs). Minor fixes.
0.8.1. Ulric priest cap hotfix.
0.8.1.1. Crash hotfix. Maybe now it work with increased priest's cap.
0.8.2. Retexturing of priest. New capes for priest and knights.
0.8.2.1. Beta ulric sword's textures added. Fix of priest textures.
0.8.2.2. Last patch support added.
0.8.3. Faction icons changed.
0.8.4. Glow icons fixed. Skillpoints edited (from Radious mod) - Generals level 1-15 (2 points), level 16-30 (3 points). Agents/Heroes - Level 1-5 (1 point), level 6-26 (2 points), level 27-30 (1 point).
Last edited by Azuverus; 7 Sep, 2016 @ 8:03am