POSTAL 2

POSTAL 2

Nicks Coop [5025]
 This topic has been pinned, so it's probably important
Evil  [developer] 10 Aug, 2016 @ 12:25am
How to play with weapons mods
Weapons can be replaced with custom mod's ones:

1) Open mod dir
...\Steam\steamapps\common\POSTAL2Complete\WorkshopContent\737631813
2) Open NicksCoopInvReplace.ini
3) Set bCustomCoopInvReplace=false
to bCustomCoopInvReplace=true

Add your weapons like in example
CustomCoopInvReplace=(OldClass="Inventory.MachineGunWeapon",NewClass="SomeModPackage.NewSuperDuperRifleWOW")
CustomCoopInvReplace=(OldClass="Inventory.PistolWeapon",NewClass="SomeModPackage.NewSuperDuperPistolWOW")

4) Open Postal2CoOp.ini
5) find there [Engine.GameEngine]
6) add mod package name
ServerPackages=SomeModPackage

NOTE: I know, there is a lot of new weapons mods in workshop, but not all can work properly on client-side for local players.
Even guns (machine guns, pistol, shotguns) are broken in steam build, if you're creator of some new guns, let me know, I will post code to fix it.
(Broken actually all guns 'extends' MachineGunWeapon, PostolWeapon, ShotgunWeapon)
Last edited by Evil; 10 Aug, 2016 @ 5:16am
< >
Showing 1-5 of 5 comments
bartkov. 10 Aug, 2016 @ 4:25am 
I do liked you say, but there's not weapons mod, only original postal 2 weapons.

[NicksCoop.CoopGameBaseMod]
bCustomCoopInvReplace=true
CustomCoopInvReplace=(OldClass="Inventory.PistolWeapon",NewClass="AW7MaDInventory.MaDSPistolWeapon")

and i added mod package name in postal2coop.ini
ServerPackages=AW7MaDInventory


If im doing this good or bad? because its not working, i dont have pistol from that mod i have normal desert eagle.
Last edited by bartkov.; 10 Aug, 2016 @ 4:29am
Evil  [developer] 10 Aug, 2016 @ 5:14am 
Originally posted by Postal Dude:
I do liked you say, but there's not weapons mod, only original postal 2 weapons.
Srsly?

Originally posted by Postal Dude:
[NicksCoop.CoopGameBaseMod]
bCustomCoopInvReplace=true
CustomCoopInvReplace=(OldClass="Inventory.PistolWeapon",NewClass="AW7MaDInventory.MaDSPistolWeapon")

and i added mod package name in postal2coop.ini
ServerPackages=AW7MaDInventory


If im doing this good or bad? because its not working, i dont have pistol from that mod i have normal desert eagle.
Did you pick it up?
P.S: Placed on maps pickups do not change models
bartkov. 13 Aug, 2016 @ 5:46pm 
Originally posted by Evil:
Originally posted by Postal Dude:
I do liked you say, but there's not weapons mod, only original postal 2 weapons.
Srsly?

Originally posted by Postal Dude:
[NicksCoop.CoopGameBaseMod]
bCustomCoopInvReplace=true
CustomCoopInvReplace=(OldClass="Inventory.PistolWeapon",NewClass="AW7MaDInventory.MaDSPistolWeapon")

and i added mod package name in postal2coop.ini
ServerPackages=AW7MaDInventory


If im doing this good or bad? because its not working, i dont have pistol from that mod i have normal desert eagle.
Did you pick it up?
P.S: Placed on maps pickups do not change models

Now it;s working. Problem solved
ogtv 2nd 17 Apr, 2017 @ 5:56am 
Can you make a video of that i tryed but i don't now how to do it pls make a video of that.
Black Son 20 Apr, 2017 @ 8:56am 
I don't understand this, need video :V
< >
Showing 1-5 of 5 comments
Per page: 1530 50