Garry's Mod

Garry's Mod

Expanded Gibbed Tf2 Characters
Bugs and glitches
post them here
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Showing 1-15 of 29 comments
Fire Gelly 25 Aug, 2016 @ 6:15pm 
When I was working on a screenshot for a friend's birthday I intended to use the brain model and the "headed" demo both of which were missing, as well as a few others (I'm pretty sure you know about the head spawning instead of the body with it). Additionally, just a minor thing, some of the context menu tags like left leg long, or left leg short correspond to the opposite leg (or limb). I don't doubt some of these issues were from conflicting mods as i have a large number of them downloaded but I just wanted to put that out there.
Last edited by Fire Gelly; 25 Aug, 2016 @ 6:16pm
Mr.Ronald 3 Sep, 2016 @ 10:00pm 
If some reason i can't eye pose the heads.
Nephrite Harmony 3 Sep, 2016 @ 10:07pm 
Originally posted by xXxRonald831xXx:
If some reason i can't eye pose the heads.
they're working on fixing that
Fire Gelly 4 Sep, 2016 @ 9:14am 
The fingers are unposeable as well, additionally the blue skin for the heavy still keeps the red shirt instead of it turning blue(pants are fine however).
Nephrite Harmony 4 Sep, 2016 @ 12:08pm 
for me, it's the other way around; the red heavy's pants are partially blue regardless
Last edited by Nephrite Harmony; 4 Sep, 2016 @ 12:08pm
time to lock in 22 Oct, 2016 @ 5:35pm 
Originally posted by Vector (PC down for maintenance):
post them here
Skin 2 on each class ("full" class, not the individual gibs) as well as Skin 3, some weird texture.
Sergeant Salad 24 Oct, 2016 @ 9:49am 
hello, probably you already heard this but when i spawn an "headed" character only the head spawns without the body, is there something i can do to fix that?
time to lock in 24 Oct, 2016 @ 9:57am 
Originally posted by salad:
hello, probably you already heard this but when i spawn an "headed" character only the head spawns without the body, is there something i can do to fix that?
Do you mean the normal "heads" that bodygroup with the gibbed corpses? Because they're meant to be like that.
Dirtbred 9 Nov, 2016 @ 11:58pm 
I'm gonna necro this to say that for some reason, Bone Merge is not working when I try to throw some cosmetics on the models. Easy Bonemerge works just fine, but I think it's interesting one tool works and the other doesn't.
Last edited by Dirtbred; 10 Nov, 2016 @ 12:02am
ShaggywitdaBaggy 12 Nov, 2016 @ 9:29pm 
Think its been said but just want to say that the head doesn't appear when I use the bodygroup tool, in the screenshot the scout can have a head, but when I use it, he has the gibbed head, gibbed head part 2, then a void. same goes for medic and a few other classes, and then other classes work trying to connect a bodyless head is kinda tedious...otherwise I love this add on...just though I'd say that at the end
time to lock in 12 Nov, 2016 @ 10:12pm 
Originally posted by ☠John Black☠:
Think its been said but just want to say that the head doesn't appear when I use the bodygroup tool, in the screenshot the scout can have a head, but when I use it, he has the gibbed head, gibbed head part 2, then a void. same goes for medic and a few other classes, and then other classes work trying to connect a bodyless head is kinda tedious...otherwise I love this add on...just though I'd say that at the end

TL;DR: You're better off with one head.
You know you can remove those by right clicking and going to "bodygroups", right? Also I added your own TL:DR. Thank me.
Last edited by time to lock in; 12 Nov, 2016 @ 10:13pm
ShaggywitdaBaggy 12 Nov, 2016 @ 10:20pm 
Originally posted by Wilma ♥♥♥♥ B. Bigenuff:
Originally posted by ☠John Black☠:
Think its been said but just want to say that the head doesn't appear when I use the bodygroup tool, in the screenshot the scout can have a head, but when I use it, he has the gibbed head, gibbed head part 2, then a void. same goes for medic and a few other classes, and then other classes work trying to connect a bodyless head is kinda tedious...otherwise I love this add on...just though I'd say that at the end

TL;DR: You're better off with one head.
You know you can remove those by right clicking and going to "bodygroups", right? Also I added your own TL:DR. Thank me.

You don't understand, its a ♥♥♥♥♥♥♥ void, I am using the body group tool and this is the outcome of it https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=798841759 there isn't 2 heads, not even one head. I probably worded it weirdly but whatever
time to lock in 12 Nov, 2016 @ 10:21pm 
Originally posted by ☠John Black☠:
Originally posted by Wilma ♥♥♥♥ B. Bigenuff:
You know you can remove those by right clicking and going to "bodygroups", right? Also I added your own TL:DR. Thank me.

You don't understand, its a ♥♥♥♥♥♥♥ void, I am using the body group tool and this is the outcome of it https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=798841759 there isn't 2 heads, not even one head. I probably worded it weirdly but whatever
Oh. Well, that I cannot solve. Best of luck. :ss13ok:
MagicalNickle 17 Nov, 2016 @ 4:40pm 
I was using the animated props tool on the blown up heavy, I put "taunt_cossack_sandvich" it worked fine, but then my game started to lag and eventually crash, any help? Also, this is not a bug, but when I put the zombie bodygroup on the spy head it looks kind of creepy to me.
Last edited by MagicalNickle; 17 Nov, 2016 @ 4:43pm
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