Space Engineers

Space Engineers

Wheels manager
 This topic has been pinned, so it's probably important
I.C.E.  [developer] 22 Aug, 2016 @ 7:11am
Report bugs
As of now there are no known bugs in this script. However, I'm sure I can miss some of them during testing. If you find something that looks like a bug to you - post it here.
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Showing 1-7 of 7 comments
The script isn't interfacing with the supensions and my vehicle has all the needed groups for it to work you can use my server for testing if you want but you might need to install the nanite factory mod to get in I'm not real sure how SE reacts to joining a modded server without mods
Last edited by \\ DKGD \\ Galewolf16; 1 Jun, 2017 @ 1:05pm
I.C.E.  [developer] 1 Jun, 2017 @ 1:05pm 
You need to enable suspension settings in script. Browse to advanced settings, they are all ignored by default.
Tried that with a different vehicle and it didn't work I am currently on an unmodded world if you want to join me and see what is causing the script not to communicate to the suspensions.
Last edited by \\ DKGD \\ Galewolf16; 1 Jun, 2017 @ 1:59pm
I.C.E.  [developer] 2 Jun, 2017 @ 12:51am 
Please upload your world into workshop and post the link here. I'll take a look at your rover settings.
BluSteel22 19 Oct, 2018 @ 3:27am 
There is a problem with the script inside the prog block, the error message states that there is "unreachable code". I dont code in C# so I can't see any issues. Please fix it :)
I.C.E.  [developer] 19 Oct, 2018 @ 5:01am 
Unreachable code is not a problem. It's debug related code that is only needed when debugging. Such a thing is just a "warning", it doesn't stop compilation and cause no troubles in execution, don't worry.
BluSteel22 19 Oct, 2018 @ 5:11am 
Originally posted by I.C.E.:
Unreachable code is not a problem. It's debug related code that is only needed when debugging. Such a thing is just a "warning", it doesn't stop compilation and cause no troubles in execution, don't worry.
oh, Thank you, I have no idea on writing code for SE.
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