Team Fortress 2

Team Fortress 2

PL Champany
Don'tAsk4470  [developer] 14 Aug, 2016 @ 8:05am
Put suggestions for improvements and critiques here.
Say things that would be useful to me here.

P.S please have atleast a mild understanding of how mapping works.
P.P.S If you have a bug, or want to point to an area, post a screenshot.
Last edited by Don'tAsk4470; 22 Aug, 2016 @ 1:30pm
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Showing 1-15 of 26 comments
This might be the dummest idea ever, but RED could spawn in the blimp, making the game more alive. This would mean the RED team will take immense fall damage, so it might be an idea to equip every teammember with basejumpers, until they it the ground.
MJ-oyze! trade.tf 15 Aug, 2016 @ 5:09am 
Originally posted by Martijndebakker:
This might be the dummest idea ever, but RED could spawn in the blimp, making the game more alive. This would mean the RED team will take immense fall damage, so it might be an idea to equip every teammember with basejumpers, until they it the ground.
or they could just land in puddles of water
MJ-oyze! trade.tf 15 Aug, 2016 @ 5:10am 
I also think we need more explosions and I want to play the map :D
The Wizard 15 Aug, 2016 @ 5:02pm 
and a ♥♥♥♥♥♥♥♥ of mines
Judith Priest 16 Aug, 2016 @ 12:44am 
this should have robots
yes the blimp should be accesable (planes would be awesome too i know they cloud work like 2 people in a bomber)

they would work like blimps but 2 times faster and they cloud land on a field if you cloud add it

Last edited by Average Lucy Enjoyer; 16 Aug, 2016 @ 5:05am
Fwuso 16 Aug, 2016 @ 8:20am 
Originally posted by Fiesta Cat:
this should have robots
Originally posted by Arty1080 | trade.tf:
yes the blimp should be accesable (planes would be awesome too i know they cloud work like 2 people in a bomber)

they would work like blimps but 2 times faster and they cloud land on a field if you cloud add it

\/ \/ \/

Originally posted by Don'tAsk4470:
P.S please have atleast a mild understanding of how mapping works.
Last edited by Fwuso; 16 Aug, 2016 @ 8:22am
Kutti 16 Aug, 2016 @ 10:48am 
Add mines. All frontline maps need the mines.
EeveeRealSenpai 16 Aug, 2016 @ 2:06pm 
How about this. Everytime (blue team for example) gets a shot with the cart the other team gets mini crits and via. that.
Also make it so so can really shoot just across the map and be untouchable as, sniper but have alot of hiding spots along the tracks and health and ammo spots for engineers and such.
If you want to make red or blue spawn from the blimp I suggest having 2 seconds of spawn protection and make the blimp go over only that team's base.
If you dont have check points, good that means some intense gameplay, but if there is checkpoints make sure to have them spaced out alot atleast.

kek
rachelchatrooms 16 Aug, 2016 @ 6:18pm 
The lighting is incredibly weird, but it's overall a good map.
Fwuso 17 Aug, 2016 @ 4:26am 
For everyone who suggests using blimp as the spawn: its just a prop without anything inside of it, unless the mapper is good at modelling, he cannot just make it hollow and let players be inside of it. Besides, if the blimp is in the skybox it wouldn't be usable anyways
Neko Damian 17 Aug, 2016 @ 6:16pm 
Originally posted by Radar O’Reilly:
blimp is decorative, they aren't making a brand new GAME
"P.S please have atleast a mild understanding of how mapping works."
If you want to be lazy about it you could just put a spawn point just below the gondala then there is no modeling required
If not oh well its not the end of the world if we cant spawn from a blimp
Last edited by Neko Damian; 17 Aug, 2016 @ 6:16pm
Fathead 18 Aug, 2016 @ 6:26am 
i think we need more mines on the road
Please remember you had to put in idea's, not completely focuss on filling this entire comment section with disqusting someone elses idea.
boptop 18 Aug, 2016 @ 6:53pm 
Originally posted by Don'tAsk4470:
Say things that would be useful to me here.

P.S please have atleast a mild understanding of how mapping works.
You should make it so that anyone can go into the tank and shoot, but they can get hit if the enemy team shoots the tank, and they only have 200 hp, it would be a very nice feature. After the guy inside gets killed, then you have to wait for 2 min before someone else can come in. The tank needs a very slow fire rate, but basically get the original sound effect and make it fire a rocket. Add any more balances you want
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