Mount & Blade: Warband

Mount & Blade: Warband

Star Wars Conquest
Choosing Faction Culture
Which culture is the best for the Player faction? From what I can tell Clones start at a level higher than the others, but are they the best option?
Likewise, are Jedi or Sith better?
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Showing 1-10 of 10 comments
Swyter  [developer] 2 Nov, 2016 @ 5:03pm 
Force sensitives are generally similar. More technologically advanced cultures tend to have more firepower at the end of the spectrum, but not by much unless you upgrade them to special units.

Everything is pretty balanced, unlike The Last Days, which does it on purpose.
Last edited by Swyter; 2 Nov, 2016 @ 5:04pm
Maximorax 4 Nov, 2016 @ 1:45pm 
Why we can not have a Jedi Culture ? Or Sith ? Or make us own culture (Okay this is pretty hard to make XD)
thelonelygamer 5 Nov, 2016 @ 11:20am 
let the hate flow thro you and do it!
Luskeng 7 Nov, 2016 @ 10:35am 
Originally posted by Maximorax:
Why we can not have a Jedi Culture ? Or Sith ? Or make us own culture (Okay this is pretty hard to make XD)
because the units are very strong so you gotta put some effort into getting em aka building temples
fireball900 15 Nov, 2016 @ 5:44pm 
I don't suppose anyone knows about the general units? (rancor, droids, etc)?
✚ Mariel ✚ 21 Nov, 2016 @ 2:50am 
What do you mean about the last days? I never got far in that mod due to crashes but is it unbalanced?
Swyter  [developer] 21 Nov, 2016 @ 4:08am 
Purposely unbalanced. Unlike SWC, where everyone has similar unit classes.
fireball900 23 Nov, 2016 @ 7:08pm 
Fit example, the good side has no access to a 'Troll' unit equivalent
[TeamFat] Drogoths 27 Nov, 2016 @ 12:31pm 
Fit example, the good side has no access to a 'Troll' unit equivalent




yes they have , they can have an "ent"
fireball900 27 Nov, 2016 @ 9:55pm 
...We can?

I never realised.

Ok... the Good side has no 'Warg' direct equivalent - a cavalry unit whose mount will keep on fighting after the rider is killed.
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