Stellaris

Stellaris

EvE Online: Horizons
 This topic has been pinned, so it's probably important
SoulLink  [developer] 17 Aug, 2016 @ 3:18pm
Want to contribute?
Since this mod is pretty big it will take a long while until it is finished. To speed up this process a bit I am looking for people who want to contribute something. What I currently need are the following things:

Graphics
- Models: If you can use Maya and have experience with 3D models you can try to port some more. Needed are right now models for: Constructor, Transport, Spaceport, Mining & Research Station, Frontier Outpost for the four main graphical cultures (e.g. Amarr, Caldari, Gallente & Minmatar)

- Portraits: I would like to add more portraits to the mod.

- Icons: I need icons for the traits. I would also love improved icons for technologies & components.

- City Scape: A new city background for Amarr, Gallente, Minmatar & Caldari

- Emblems: Add more or better emlems to the pack.

Content
- Currently I mostly need ideas for content. I will be implementing some slavery and Amarr Faith mechanics, the empire space map & jove as fallen empire next.

- Events: If you have ideas for EvE flavoured events you can implement them or write them down and I will add them.


Tester/Balancing

As we changed all the modules the balance is not too easy and we will require extensive playtesting and feedback to improve the balance.
Last edited by SoulLink; 17 Aug, 2016 @ 3:19pm
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Showing 1-6 of 6 comments
Mr.Awesome 27 Aug, 2016 @ 11:02am 
unfortunatly I have none of the above mentioned skills, well at least any that would speed up your process, but i can play test this for you with my buddies if your looking for it (have been part of many beta and play tests) I woudl love to give fair balance and testing experiance if you need more of that
SoulLink  [developer] 28 Aug, 2016 @ 1:27am 
Hey Mr.Awesome, play testers and balance feedback is actually what I need the most currently. What I need feedback on is

1) weapons balance & tech progress
2) my new map which I can send you

Sent you a friend request so that we can figure how best to send you new updates.

Last edited by SoulLink; 28 Aug, 2016 @ 1:28am
RE: tech feedback. Is there any way to remove/ disable redundant techs? One fear I have is a tech queue full of reactors and deflectors as they are basically pointless thanks to your simulation of the EVE fittings (which I actually quite like).
Last edited by [420thPIR] Walrus in the Sun; 8 Sep, 2016 @ 7:07am
Also, the Empire Space/ new Eden map has some overlaps which do not jive well with hyperspace. Mostly over towards what I think is Providence, unless I got turned around.
KnottyWyvern 25 Jan, 2017 @ 2:05pm 
I've got some (lack luster) art background if you need help. Not sure what you want help with.
SoulLink  [developer] 30 Jan, 2017 @ 8:26am 
Hey sorry that I reply just now. It really depends what you would like to do. More and better Emblems, Potraits & Icons would be nice
Last edited by SoulLink; 30 Jan, 2017 @ 8:26am
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