Arma 3
FA-18 Super Hornet
TeTeTe3  [developer] 13 Aug, 2016 @ 5:59am
FA-18 Super Hornet ISSUES
Please post bug reports and general issues here.
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Showing 1-15 of 206 comments
Plank 14 Aug, 2016 @ 1:30pm 
Is it possible to remove or change the key for the afterburner? It's kind of annoying to have it mapped to the same key as the pedals.
agreed. it's an annoyance for me too.
JUSTzLIKEzTHAT 14 Aug, 2016 @ 8:09pm 
If u go into controls/ development/ look for seagull fast forward and seagull back. Remove your keys for those.
Plank 15 Aug, 2016 @ 1:13am 
That did work, but I also discovered that lowering and raising the tailhook is bound to 's'. That is tied to "Seagull Back". Why are all of these bound by default to the core keys used for flying?
JUSTzLIKEzTHAT 15 Aug, 2016 @ 1:18am 
I have no idea, but your welcome for the help. I have been a fan of this mod for a very long time, so if I can help new people coming to this mod I'm happy. I you need any more help let me know, but not now, I need some sleep
Last edited by JUSTzLIKEzTHAT; 7 Apr, 2017 @ 8:28pm
x_StarMantick ♠ 15 Aug, 2016 @ 3:22am 
yeah i hate that aswell every time tryed to land on nimitz it turnd on 5sec befor landing and then KABOOM!! till i realized it can be changed via Controlls configure addons i think, now its all good but over all great mod love both air crafts realy hope to see more in the future :)
Hans von Zettour 15 Aug, 2016 @ 4:36am 
I don't know if this is already a well known issue, but if I want to drop a JDAM Bomb like the GBU-31 and don't have the target marked with a laser it causes massive laggs and the game is unplayable until the bomb hits the ground.
TeTeTe3  [developer] 15 Aug, 2016 @ 5:10am 
Originally posted by XylofonKobra414:
I don't know if this is already a well known issue, but if I want to drop a JDAM Bomb like the GBU-31 and don't have the target marked with a laser it causes massive laggs and the game is unplayable until the bomb hits the ground.

We found the underlying issue, it needs some testing though. Please use GPS targeting for those bombs until it is fixed. Thanks.

Plank, the afterburner and tailhook hotkey settings are described in the README on page 7 and you can alter them to your liking.
Plank 15 Aug, 2016 @ 10:39am 
I already found the key for the tailhook, I listed what it was in my post. I assumed that since afterburner was tied to seagull, so was the tailhook, and I just looked for seagull keys that were also bound to 's'.
Hans von Zettour 16 Aug, 2016 @ 4:10am 
Originally posted by A Troubled Man:
The degrees don't show above 50: http://images.akamai.steamusercontent.com/ugc/1625057783282135023/C9ECA95FFC135723DDC0A633DC5D526E1CE65AF5/
If you talk about your fuel, I should let you know that this is working as they want it to be.
If you add some external tanks you will see that this little green line will grow. Or in other words,
The white line represents the fuel which is stored internal and the green line is what is stored in external tanks.
Hans von Zettour 16 Aug, 2016 @ 4:12am 
Originally posted by TeTeTe3:
Originally posted by XylofonKobra414:
I don't know if this is already a well known issue, but if I want to drop a JDAM Bomb like the GBU-31 and don't have the target marked with a laser it causes massive laggs and the game is unplayable until the bomb hits the ground.

We found the underlying issue, it needs some testing though. Please use GPS targeting for those bombs until it is fixed. Thanks.

Plank, the afterburner and tailhook hotkey settings are described in the README on page 7 and you can alter them to your liking.

All right, thank you for letting me know that this problem is known and being worked on ^^
E.Carlson 2 Sep, 2016 @ 11:06am 
the fuel tank is not full that sucks i really want that to be full
Last edited by E.Carlson; 2 Sep, 2016 @ 11:06am
JUSTzLIKEzTHAT 2 Sep, 2016 @ 2:07pm 
Originally posted by edvinen:
the fuel tank is not full that sucks i really want that to be full
The fuel tank is full, it is just counting for the fuel in the external tank.
CplCandyBar 4 Sep, 2016 @ 5:26am 
I tested this earlier with a friend of mine. It would be nice if the pilot of the two-seater had some indication of where the JDAMs will fall. Further, the WSO can't access the GPS targeting dialogue, instead the pilot can. Was a bit confusing.
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