Stellaris

Stellaris

Pre-FTL Players test - Archived
 This topic has been pinned, so it's probably important
Pode  [developer] 17 Aug, 2016 @ 2:32pm
Addon Tasks, #4
Optional new features that should be standalone mods or plugins for the main mods, 4th priority
Last edited by Pode; 19 Aug, 2016 @ 1:26pm
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Showing 1-11 of 11 comments
IcedPrometheus 20 Aug, 2016 @ 11:17am 
Be cool if ships looked less advanced like the picture and a space station would be like the pre-ftl civ in early space age (like the ISS) just to give it an even more earlier feel
Pode  [developer] 25 Oct, 2017 @ 7:30am 
Separate mod - Recode armies such that honorbound warriors personality and related civics can recruit primitive armies (easy) and only invades with matching tech level armies (hard)

Player only mod. Event popup when transport enters orbit on primitive planet. Proceed as is, or option for each primitive age. Options destroy transports and spawn new ones with selected primitive armies on them.
Pode  [developer] 25 Oct, 2017 @ 7:32am 
Reference link: what can and can't be overwritten and how to do it - compatibility guide

https://forum.paradoxplaza.com/forum/index.php?threads/object-types-that-can-be-replaced-in-separate-files.990537/
Pode  [developer] 25 Oct, 2017 @ 7:32am 
Separate mod - Biowarfare as a special bombardment type that triggers plague events and kills pops, clinic and hospitals help mitigate plague. Techs for bioweapons vs each species class? Special project for bioweapon versus each species?
Pode  [developer] 25 Oct, 2017 @ 7:35am 
Separate mod - Unity for internal affairs, Influence for external affairs. Consider edict to swap between them, but unity cost for influence points needs to scale like tradition cost does.
Pode  [developer] 26 Oct, 2017 @ 7:09am 
Dropship/Jumpship/ Highliner / Carrier FTL based on range restriction and range buff aura module for Rayki's Dune mod
Pode  [developer] 2 Mar, 2018 @ 7:59am 
Equal footing - give player 1/2 ship maintenance and pop living standard cost like AI gets
Pode  [developer] 2 Mar, 2018 @ 8:00am 
Surface to space missiles - fortresses event spawn an old style defense station armed with missiles
Pode  [developer] 2 Mar, 2018 @ 8:02am 
BFR planet killer - asteroid ship class, look at the Belt and at observation.2 Small one for tomb world, large for cracker effect.
Last edited by Pode; 2 Mar, 2018 @ 8:04am
Pode  [developer] 2 Mar, 2018 @ 12:09pm 
Military power fix mod - revive?
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