ARK: Survival Evolved

ARK: Survival Evolved

Capitalism Currency [OPEN SOURCE] (Discontinued)
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ShawnDaGeek 11 Jan, 2018 @ 9:45am
LootSystem failing to drop all types of loot.
We are trying to drop gems as well as coins from animal drops but can not get anything but coins to drop. No errors in LootSystem Log, and below is our Game.ini config. Hoping you can help with our derp config lol.

[Capitalism.LootSystem] SuppressVanillaLootSets=false LootDebugLevel=2 LootSet1=MinNumItems=5,MaxNumItems=10,SetWeight=1.0,ItemEntries=((EntryWeight=1.0,ItemClass=/Game/Mods/CapitalismCurrency/GloryCoin/PrimalItemResource_GloryCoin.PrimalItemResource_GloryCoin,MinQuantity=50.0,MaxQuantity=200.0,MinQuality=1.0,MaxQuality=1.0,ChanceForBp=0.0),(EntryWeight=1.0,ItemClass=/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_Gem_Element.PrimalItemResource_Gem_Element,MinQuantity=2.0,MaxQuantity=5.0,MinQuality=1.0,MaxQuality=1.0,ChanceForBp=0.0),(EntryWeight=1.0,ItemClass=/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_Gem_Fertile.PrimalItemResource_Gem_Fertile,MinQuantity=5.0,MaxQuantity=15.0,MinQuality=1.0,MaxQuality=1.0,ChanceForBp=0.0),(EntryWeight=1.0,ItemClass=/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_Gem_BioLum.PrimalItemResource_Gem_BioLum,MinQuantity=5.0,MaxQuantity=15.0,MinQuality=1.0,MaxQuality=1.0,ChanceForBp=0.0),(EntryWeight=1.0,ItemClass=/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_Gas.PrimalItemResource_Gas,MinQuantity=5.0,MaxQuantity=15.0,MinQuality=1.0,MaxQuality=1.0,ChanceForBp=0.0)) ClassesForLoot1=MegaBasilisk_Character_BP,MegaCrab_Character_BP,Ankylo_Character_BP_Aberrant,SpiderS_Character_BP_Aberrant,Arthro_Character_BP_Aberrant,Baryonyx_Character_BP_Aberrant,Toad_Character_BP_Aberrant,Turtle_Character_BP_Aberrant,Carno_Character_BP_Aberrant,Cnidaria_Character_BP_Aberrant,Dimetro_Character_BP_Aberrant,Dimorph_Character_BP_Aberrant,Diplocaulus_Character_BP_Aberrant,Diplodocus_Character_BP_Aberrant,Doed_Character_BP_Aberrant,Iguanodon_Character_BP_Aberrant,Megalania_Character_BP_Aberrant,Megalosaurus_Character_BP_Aberrant,Paracer_Character_BP_Aberrant,Scorpion_Character_BP_Aberrant,Purlovia_Character_BP_Aberrant,Raptor_Character_BP_Aberrant,Sarco_Character_BP_Aberrant,Spino_Character_BP_Aberrant,Stego_Character_BP_Aberrant,BoaFrill_Character_BP_Aberrant,Trike_Character_BP_Aberrant,Basilisk_Character_BP,Crab_Character_BP,ChupaCabra_Character_BP,Xenomorph_Character_BP,CaveWolf_Character_BP,Xenomorph_Character_BP_Male,Xenomorph_Character_BP_Female,RockDrake_Character_BP,MoleRat_Character_BP,Pteroteuthis_Char_BP,Manta_Character_BP_Aberrant
Last edited by ShawnDaGeek; 11 Jan, 2018 @ 10:36am
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ShawnDaGeek 11 Jan, 2018 @ 11:35am 
I believe i worked this out by separating the LootSets, and creating Multiple classes for loot for each animal as below, testing and will post back if works. With this many entities getting this many loots it takes a very long time. I wish there was a better way.

[Capitalism.LootSystem] SuppressVanillaLootSets=false LootDebugLevel=2 LootSet1=MinNumItems=5,MaxNumItems=10,SetWeight=1.0,ItemEntries=((EntryWeight=1.0,ItemClass=/Game/Mods/CapitalismCurrency/GloryCoin/PrimalItemResource_GloryCoin.PrimalItemResource_GloryCoin,MinQuantity=50.0,MaxQuantity=500.0,MinQuality=1.0,MaxQuality=1.0,ChanceForBp=0.0)) LootSet2=MinNumItems=5,MaxNumItems=10,SetWeight=1.0,ItemEntries=((EntryWeight=1.0,ItemClass=/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_Gem_Element.PrimalItemResource_Gem_Element,MinQuantity=5.0,MaxQuantity=15.0,MinQuality=1.0,MaxQuality=1.0,ChanceForBp=0.0)) LootSet3=MinNumItems=5,MaxNumItems=10,SetWeight=1.0,ItemEntries=((EntryWeight=1.0,ItemClass=/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_Gem_Fertile.PrimalItemResource_Gem_Fertile,MinQuantity=5.0,MaxQuantity=15.0,MinQuality=1.0,MaxQuality=1.0,ChanceForBp=0.0)) LootSet4=MinNumItems=5,MaxNumItems=10,SetWeight=1.0,ItemEntries=((EntryWeight=1.0,ItemClass=/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_Gem_BioLum.PrimalItemResource_Gem_BioLum,MinQuantity=5.0,MaxQuantity=15.0,MinQuality=1.0,MaxQuality=1.0,ChanceForBp=0.0)) LootSet5=MinNumItems=5,MaxNumItems=10,SetWeight=1.0,ItemEntries=((EntryWeight=1.0,ItemClass=/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_Gas.PrimalItemResource_Gas,MinQuantity=5.0,MaxQuantity=15.0,MinQuality=1.0,MaxQuality=1.0,ChanceForBp=0.0)) ClassesForLoot1=MegaBasilisk_Character_BP,MegaCrab_Character_BP,Ankylo_Character_BP_Aberrant,SpiderS_Character_BP_Aberrant,Arthro_Character_BP_Aberrant,Baryonyx_Character_BP_Aberrant,Toad_Character_BP_Aberrant,Turtle_Character_BP_Aberrant,Carno_Character_BP_Aberrant,Cnidaria_Character_BP_Aberrant,Dimetro_Character_BP_Aberrant,Dimorph_Character_BP_Aberrant,Diplocaulus_Character_BP_Aberrant,Diplodocus_Character_BP_Aberrant,Doed_Character_BP_Aberrant,Iguanodon_Character_BP_Aberrant,Megalosaurus_Character_BP_Aberrant,Paracer_Character_BP_Aberrant,Scorpion_Character_BP_Aberrant,Purlovia_Character_BP_Aberrant,Raptor_Character_BP_Aberrant,Sarco_Character_BP_Aberrant,Spino_Character_BP_Aberrant,Stego_Character_BP_Aberrant,BoaFrill_Character_BP_Aberrant,Trike_Character_BP_Aberrant,Basilisk_Character_BP,Crab_Character_BP,ChupaCabra_Character_BP,CaveWolf_Character_BP,RockDrake_Character_BP,MoleRat_Character_BP,Pteroteuthis_Char_BP ClassesForLoot2=MegaBasilisk_Character_BP,MegaCrab_Character_BP,Ankylo_Character_BP_Aberrant,SpiderS_Character_BP_Aberrant,Arthro_Character_BP_Aberrant,Baryonyx_Character_BP_Aberrant,Toad_Character_BP_Aberrant,Turtle_Character_BP_Aberrant,Carno_Character_BP_Aberrant,Cnidaria_Character_BP_Aberrant,Dimetro_Character_BP_Aberrant,Dimorph_Character_BP_Aberrant,Diplocaulus_Character_BP_Aberrant,Diplodocus_Character_BP_Aberrant,Doed_Character_BP_Aberrant,Iguanodon_Character_BP_Aberrant,Megalosaurus_Character_BP_Aberrant,Paracer_Character_BP_Aberrant,Scorpion_Character_BP_Aberrant,Purlovia_Character_BP_Aberrant,Raptor_Character_BP_Aberrant,Sarco_Character_BP_Aberrant,Spino_Character_BP_Aberrant,Stego_Character_BP_Aberrant,BoaFrill_Character_BP_Aberrant,Trike_Character_BP_Aberrant,Basilisk_Character_BP,Crab_Character_BP,ChupaCabra_Character_BP,CaveWolf_Character_BP,RockDrake_Character_BP,MoleRat_Character_BP,Pteroteuthis_Char_BP ClassesForLoot3=MegaBasilisk_Character_BP,MegaCrab_Character_BP,Ankylo_Character_BP_Aberrant,SpiderS_Character_BP_Aberrant,Arthro_Character_BP_Aberrant,Baryonyx_Character_BP_Aberrant,Toad_Character_BP_Aberrant,Turtle_Character_BP_Aberrant,Carno_Character_BP_Aberrant,Cnidaria_Character_BP_Aberrant,Dimetro_Character_BP_Aberrant,Dimorph_Character_BP_Aberrant,Diplocaulus_Character_BP_Aberrant,Diplodocus_Character_BP_Aberrant,Doed_Character_BP_Aberrant,Iguanodon_Character_BP_Aberrant,Megalosaurus_Character_BP_Aberrant,Paracer_Character_BP_Aberrant,Scorpion_Character_BP_Aberrant,Purlovia_Character_BP_Aberrant,Raptor_Character_BP_Aberrant,Sarco_Character_BP_Aberrant,Spino_Character_BP_Aberrant,Stego_Character_BP_Aberrant,BoaFrill_Character_BP_Aberrant,Trike_Character_BP_Aberrant,Basilisk_Character_BP,Crab_Character_BP,ChupaCabra_Character_BP,CaveWolf_Character_BP,RockDrake_Character_BP,MoleRat_Character_BP,Pteroteuthis_Char_BP ClassesForLoot4=MegaBasilisk_Character_BP,MegaCrab_Character_BP,Ankylo_Character_BP_Aberrant,SpiderS_Character_BP_Aberrant,Arthro_Character_BP_Aberrant,Baryonyx_Character_BP_Aberrant,Toad_Character_BP_Aberrant,Turtle_Character_BP_Aberrant,Carno_Character_BP_Aberrant,Cnidaria_Character_BP_Aberrant,Dimetro_Character_BP_Aberrant,Dimorph_Character_BP_Aberrant,Diplocaulus_Character_BP_Aberrant,Diplodocus_Character_BP_Aberrant,Doed_Character_BP_Aberrant,Iguanodon_Character_BP_Aberrant,Megalosaurus_Character_BP_Aberrant,Paracer_Character_BP_Aberrant,Scorpion_Character_BP_Aberrant,Purlovia_Character_BP_Aberrant,Raptor_Character_BP_Aberrant,Sarco_Character_BP_Aberrant,Spino_Character_BP_Aberrant,Stego_Character_BP_Aberrant,BoaFrill_Character_BP_Aberrant,Trike_Character_BP_Aberrant,Basilisk_Character_BP,Crab_Character_BP,ChupaCabra_Character_BP,CaveWolf_Character_BP,RockDrake_Character_BP,MoleRat_Character_BP,Pteroteuthis_Char_BP ClassesForLoot5=MegaBasilisk_Character_BP,MegaCrab_Character_BP,Ankylo_Character_BP_Aberrant,SpiderS_Character_BP_Aberrant,Arthro_Character_BP_Aberrant,Baryonyx_Character_BP_Aberrant,Toad_Character_BP_Aberrant,Turtle_Character_BP_Aberrant,Carno_Character_BP_Aberrant,Cnidaria_Character_BP_Aberrant,Dimetro_Character_BP_Aberrant,Dimorph_Character_BP_Aberrant,Diplocaulus_Character_BP_Aberrant,Diplodocus_Character_BP_Aberrant,Doed_Character_BP_Aberrant,Iguanodon_Character_BP_Aberrant,Megalosaurus_Character_BP_Aberrant,Paracer_Character_BP_Aberrant,Scorpion_Character_BP_Aberrant,Purlovia_Character_BP_Aberrant,Raptor_Character_BP_Aberrant,Sarco_Character_BP_Aberrant,Spino_Character_BP_Aberrant,Stego_Character_BP_Aberrant,BoaFrill_Character_BP_Aberrant,Trike_Character_BP_Aberrant,Basilisk_Character_BP,Crab_Character_BP,ChupaCabra_Character_BP,CaveWolf_Character_BP,RockDrake_Character_BP,MoleRat_Character_BP,Pteroteuthis_Char_BP
Impulse  [developer] 12 Jan, 2018 @ 8:57am 
I did rework the loot system again, expect an update for Friday the upcomming week. Especially the buff applying and second loot set issues will get addressed.
Impulse  [developer] 4 Mar, 2019 @ 7:33am 
closing
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