ARK: Survival Evolved

ARK: Survival Evolved

Capitalism Currency [OPEN SOURCE] (Discontinued)
 This topic has been pinned, so it's probably important
Impulse  [developer] 6 Jan, 2019 @ 3:59am
CCMI server settings (gus.ini & game.ini)
Adjust given settings in GameUserSettings.ini

this GameUserSettings.ini (short gus.ini) is usually located at
Windows:
..\Steam\steamapps\common\ARK\ShooterGame\Saved\Config\WindowsNoEditor\
Linux:
../Steam/steamapps/common/ARK/ShooterGame/Saved/Config/LinuxNoEditor/

Main tag to put above, only required once for all Capitalism mods
[Capitalism]

Available settings with default values
DisableCCMIWorkerCompletely=false DisableCCMIWorkerButKeepServerAlive=false DisableCCMIMarketAccess=false CCMICustomSaveGameLocation=../SavedArks/CCMI/ CCMICustomServerName= CCMISpoilingTimeMulti=10 CCMIMarketFeePercentage=0.05 CCMIDeliveryCostsPerThousand=0.05 CCMIMaxAssetStorageDurationInSeconds=604800 CCMIAssetBrowserSpoilTimeMulti=3 CCMIMaxAllowedPlayerContracts=100

Descriptions for setting options
DisableCCMIWorkerCompletely=false
Completely disable all CCMI functionality.

DisableCCMIWorkerButKeepServerAlive=false
Soft disabling of all CCMI functionality, will keep already existing orders from this server active at first.

DisableCCMIMarketAccess=false
Prevent NPCStructures from opening the CCMI UI.

CCMICustomSaveGameLocation=../SavedArks/CCMI/
Choose the base savegame location for this module.

CCMICustomServerName=
Can be used to change/mask the displayed server/session name in the Buy or Sell orders list.

CCMISpoilingTimeMulti=10
Multi for enlisted items in the CCMI. 10 is about the same as a preserving bin. Higher numbers mean higher spoiling time, lower mean lower spoiling time.

CCMIMarketFeePercentage=0.05
Determine the order enlisting market fee. This fee is calculated for the max duration of 90 days. It will get reduced if a player want's to create an order with a small order duration. You can deactivate the market fee with -1.

CCMIDeliveryCostsPerThousand=0.05
Coin costs per thousand units distance and weight. So that players can get goods delivered to themselfes with the Asset Browser.

CCMIMaxAssetStorageDurationInSeconds=604800
Expiration time for Asset Browser, so that people do not use it as a means to store their items. After that time, the system will try to throw out the assets at corresponding location.

CCMIAssetBrowserSpoilTimeMulti=3
Extra and reduced spoil time multi for the Asset Browser, to motivate players to retrieve their Assets as soon as possible. Higher number means higher spoiling times.

CCMIMaxAllowedPlayerContracts=100
Limits the amount of active player contracts per steam id, maximum would be 300 (but 300 is not recommended).
Last edited by Impulse; 9 Jan, 2020 @ 1:27pm
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Impulse  [developer] 20 Jan, 2019 @ 6:35am 
CCMI Game.ini Settings
You can define specific min or max values as well as blacklisting items with those lines in your servers' game.ini file. You need to put this tag above the following OrderTypeSetting lines:
[CCMI.Settings]
Actual OrderTypeSetting lines (this are two examples, since there are no defaults):
OrderTypeSetting=(OrderClass=/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Wood.PrimalItemResource_Wood,BuyMinPrice=1000.0,BuyMaxPrice=-1.0,SellMinPrice=1000.0,SellMaxPrice=-1.0,BuyBlacklist=false,SellBlacklist=false,AssetBlacklist=false,BPBlacklist=false) OrderTypeSetting=(OrderClass=/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Berry_Tintoberry.PrimalItemConsumable_Berry_Tintoberry,BuyMinPrice=-1.0,BuyMaxPrice=-1.0,SellMinPrice=-1.0,SellMaxPrice=-1.0,BuyBlacklist=true,SellBlacklist=false,AssetBlacklist=true,BPBlacklist=false)
Last edited by Impulse; 26 Mar, 2020 @ 6:42am
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