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+cost 50 metal to build
+when you pick it up its give you a little health and ammo back every minute
-75% heal rate
-40% ammo restoration
cost of metal: 70
heal rate: like level 2 dispenser
ammo rate: like level 2 dispenser
cant be repaired
cant be upgraded
dont give metal
item allowing it to build instead the normal: the Battle welder kit
slot: secondary weapon slot
wearer cant carry the inteligence
wearer has metal regeneration (20metal every 5 seconds)
What do you think ?
50 faster heal rate
-50% ammo capacity
starts with full ammo
100 health
-75% build time
75 ammo to build
-cannot be repaired
-cannot gain metal from it
it should heal and gives ammo like a level 1 dispenser.
+Extinguishes people 50% faster
If team is in battle and there is a pyro, then the team can run back to the mini and then jump back into the fight
+50% faster reload time while being healed
+Heals medics as fast as a level 3 dispenser
might seem to op, feel free to suggest some cons to balance, i cant think of any right now
costs 80 metal
+builds 5x faster then a' normale dispenser
+wen placed near 1 or more mini-sentrys it will give those mini-sentrys ammo (does not work with normale sentry and it does not repair the mini sentrys )
-cannot be repaired
-no metal buff (to get metal from it you have to stand next to it)
-same healing rate as a' level 3 dispenser
-same ammo rate as a' level 2 dispenser
-same metal rate as a' level 1 dispenser
-cannot be upgraded
-wen its saped by a' spy it will exsplode killing nearby enemy's or the engineer who placed it (just to add in something rondom)
I think it should be in PDA form giving the player more freedom
+starts fully charged
+75% metal cost
+25% ammo and health dispesing speed
-gibbers can only be picked up by creator
-cannot be repaired
-cannot be upgraded
-self-destructs after 30 seconds
-66% Healing Speed
-50% Metal Rate
-25% Ammo Rate
-Costs 75 Metal
-Cannot be Upgraded
Cannot be Repaired
-Can place 3 at once