Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Community Patch for ROME II (v2.3)
Questions
I see fatigue_penalty_1 (2 and 3 also) special ability defined in db tables. But how's supposed to work if no units where designed to use that ?
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And a second one: I think the improved autoresolve is based on a lua script, which I can't find in your mod.
wusky husky 11 Oct, 2020 @ 1:13am 
is the compatible with unit mods
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