Kenshi
Paradise Falls Slavers Edition
Cam32541  [developer] 24 Jun, 2018 @ 4:30pm
I HAVE A QUESTION
Whats your question, jedi?
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Showing 1-15 of 78 comments
With this new update did you add in the options for "light slavery" where you dont have to start as a slaver to enslave etc...?
Cam32541  [developer] 25 Jun, 2018 @ 1:47pm 
Originally posted by Balista the Final Cut:
With this new update did you add in the options for "light slavery" where you dont have to start as a slaver to enslave etc...?

Yes!
Just go to Paradise Falls, and recruit the ExSlaver, and he will enslave for you.
OR just take people you captured, and talk to them about being a slaver, then recruit them.

The Change Notes say that :-)

Anything else, just let me know:steamhappy:
Captain Howdy 25 Jun, 2018 @ 5:34pm 
Is it possible to remove the ancient science books from the vendors lists? Happy to do meself, but I am much noobs to Kenshi.
Cam32541  [developer] 25 Jun, 2018 @ 7:19pm 
Originally posted by Yog-Sothoth:
Is it possible to remove the ancient science books from the vendors lists? Happy to do meself, but I am much noobs to Kenshi.

I can do that for the next update.
GuiltyHollow 26 Jun, 2018 @ 6:20am 
does this mod add raw meat into bandits ? that if you take the raw meat out the bandit will die
Cam32541  [developer] 26 Jun, 2018 @ 1:44pm 
The Paradise Falls Cannibal Edition mod adds meat to everyone!
where is the Paradise Falls city I've looked around havent found it...Also about the comment above me...Im not really interested in being a cannibal (the option in game would be cool in case I was starving or something), but I would subscribe to the cannibal mod if it actually lets you remove meat from downed people and they die....Do I have to start a new game as cannibal to unlock that feature or does the mod add the options for a current playthrough?
Last edited by Balista the Final Cut; 26 Jun, 2018 @ 5:16pm
GuiltyHollow 27 Jun, 2018 @ 12:47am 
i only subscribe to Paradise Falls Slavers Edition tho. i hope there is a option to remove that or change it into a heart or something.
Yo 28 Jun, 2018 @ 2:06am 
do i need to feed my slaves?
Originally posted by aztyisbored:
do i need to feed my slaves?
do you need to breathe, of course you need to feed your slaves, becuase the way you get them to work new is by recruiting them into your faction/squad, and that means that they are just like those shady loners you hire in the bars, so be sure you have the capacity to feed the extra mouths
Yo 28 Jun, 2018 @ 5:42pm 
wait, so why shouldn't i just recruit them to my squad instead? what benefit do i get from making them a slave?
Originally posted by aztyisbored:
wait, so why shouldn't i just recruit them to my squad instead? what benefit do i get from making them a slave?
i don't know, prehaps Cam32541 will be better at awnsering that question but ill do my best, the work around to making slaves recruitable in an attempt to allow them to work is in a way a bit of RP, but keep in mind that it was only recently inplemented after the tall order of unpacking the original mod into smaller mods was done, obviously doing such a task when your alone and have limited time means that there's likely going to be some unpolished areas or features/mechanics that are still broken, HOWEVER, when you make a downed NPC a slave and then they get up, they will follow the group that enslaved them, but if they're unconcious then they would simply carry them, the enslaved NPC will automaticaly go to the nearest cage and lock themselves up, leaving your characters to carry the unconcious slaves or continue their work.
Last edited by Taxidermy Minotaur; 28 Jun, 2018 @ 8:02pm
(Continuation of previous comment)
Cam32541 can only work on this mod in his spare time, he has a demanding job and a family to think of, yes he's passionate about this mod but it takes time for him to create bug fixes, feature/mechanic fixes, feature/mechanic inplementation and other things, not only that but he has to test them himself to see if they can even work as intended or not, and that all takes time.
but he has been very responsive to the Kenshi community and is willing to do a lot of work to keep this mod alive and thriving, i for one am grateful that he has put so much time and effort into this mod, why, he has even done what so many others have failed to do in the past and that is create a mod that allows slavery despite the limited tools and resources given by the Kenshi development team, albeit the mod unexpectedly became broken a while ago by an update to Kenshi, but despite that he continued to work on his mods for the community.
All in all i think he's made great strides in developing this mod, and although i cannot play Kenshi relliably (computer issues) i still support this mod and Cam entirely
Last edited by Taxidermy Minotaur; 28 Jun, 2018 @ 8:13pm
Yo 29 Jun, 2018 @ 12:13am 
aight cool.
Hey, so I've been using this mod for a while and after alot of imports, forming new squards, etc. I found out that the slaver AI is tied to the squad they are in. So, basically newly created squads will no longer have the ability to enslave. Is there an AI package I can assign to specific characters rather than being squad behavior?
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