Call of Duty: Black Ops III

Call of Duty: Black Ops III

FABRIK DER UNTOTEN
Quen10k 1 Oct, 2016 @ 9:22pm
Fabrik Der Untoten - Bugs List
This is an excellent map, and by far the most high-quality custom map available to date (well done, Madgazgaming!).

To help with improving this map, I figured I'd start a thread where players can post bugs to bring them to the attention of Madgazgaming as he continues to improve it! Remember, pictures will always make pointing things out easier!

Here are some that I've come across that are pretty game-breaking (I'll avoid stuff like clipping issues with the environment for now):

  1. Stairwell to sewers - Barrier Glitch: If you walk along the left wall just before going down the stairs, you can walk along the wall along an "invisible path" where zombies cannot reach you. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=773411154 ALSO, zombies can often group up and get stuck in the doorway at the top of those stairs https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=773411167
  2. Furnace near Double Tap - Barrier Glitch: I saw this one listed by Sultan Of Swing and figured I'd bump it. You can stand on the door to the furnace where zombies cannot reach you. https://www.youtube.com/watch?v=Ud5wR4TvQEU
  3. Mortar near Mule Kick - Pathing Glitch: For some reason zombies will not run under the barrel of the mortar, as if it somehow blocks their default pathing. Though if you stand under it they can hit you, their pathing gets pretty buggy and can mess with late-game trains (notice the zombie below is running right, away from the mortar rather than straight towards the player) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=773411224
  4. Sewers near "Out of Order" Perk - Pathing Glitch: Zombies get stuck in groups near the railing. This (and the other one mentioned above w/ the door) really can throw off trains, and get you trapped when you otherwise shouldn't (as soon as you kill one zombie, you're swarmed by every one behind it) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=773411235
Last edited by Quen10k; 1 Oct, 2016 @ 9:38pm
< >
Showing 1-15 of 29 comments
* You can walk through the wheelbarrow near spawn.
* You can walk through the front of the projector in the Pack-A-Punch room.
* I can see the seam on the water in the sewer while going towards madgaz moonshine.
* Most of the doors make no noise when bought.
* Going prone infront of Perk machines does not yield points.
* You can walk through the legs of the look out post.
* Banana Colada does not take up a perk slot.
* Banana Colada does not line up with the rest of the perks.
* You can walk onto/over the railings in both the Sewers and in the Teleporter Room (Adds some barriers).
* Not exactly an issue but since you cannot walk onto the front of the building near Stamin-up, the weird invisible wall is akward; maybe make it make a little more sense why you cant get on there (Maybe put barbs on the top or stuff jutting out of the wall).
* When you flip the switch to turn on power the switch doesn't make a noise.
* If Tombstone is on the map, I couldn't find it.
* You can see out of the map out the Window in the pack-a-punch room.
* You can walk through the Blackboard in the pack-a-punch room.
* When you teleport back your not in the middle of the teleporter exit.
* The teleport exit doesn't have collision.
* Electric Cherry doesn't take up a perk slot.
* Widows wine doesn't take up a perk slot.
* Widows wine is floating a little bit.
* You can stand on top of the opening to the Furnace near Double Tap.
Last edited by [ZG] Zan⁧⁧dorum; 1 Oct, 2016 @ 10:04pm
Quen10k 1 Oct, 2016 @ 9:29pm 
I also noticed that the custom perks don't take up perk slots if they're bought while you have less than 4 default perks. For example, if you buy Electric Cherry + Banana Colada first, you can buy 4 more perks (for a total of 6). If you already have 4 default perks, you cannot buy custom ones.

Edit: Apparently this isn't the case for everyone, but seemed to be consistent with the couple games I played.
Last edited by Quen10k; 1 Oct, 2016 @ 10:04pm
Noahbudoa 1 Oct, 2016 @ 9:51pm 
You can crawl under the stairs that lead to the teleporter and be untouchable and you can shoot the zombies from under the srairs beneath the cracks! Anyways, amazing map man!
Originally posted by NEQSIS:
I also noticed that the custom perks don't take up perk slots if they're bought while you have less than 4 default perks. For example, if you buy Electric Cherry + Banana Colada first, you can buy 4 more perks (for a total of 6). If you already have 4 default perks, you cannot buy custom ones.
I was able to buy Electric Cherry, Widows Wine and Banana Colada after getting my first 4 original perks. Only non default perks I couldn't get at 4 was Deadshot.
Last edited by [ZG] Zan⁧⁧dorum; 1 Oct, 2016 @ 10:03pm
Quen10k 1 Oct, 2016 @ 10:03pm 
Originally posted by ZG Zandorum:
Originally posted by NEQSIS:
I also noticed that the custom perks don't take up perk slots if they're bought while you have less than 4 default perks. For example, if you buy Electric Cherry + Banana Colada first, you can buy 4 more perks (for a total of 6). If you already have 4 default perks, you cannot buy custom ones.
I was able to buy Electric Cherry, Widows Wine and Banana Colada after getting my first 4 original perks.

Oh weird, wasn't the case for me. Must be something a little less obvious then. I specifically bought 4 normal perks, then couldn't buy custom ones. On another occasion I bought Res, Jug, Banana Colada, Mule Kick, then Speed Cola and could no longer buy anything else :C
d0nny94 2 Oct, 2016 @ 4:31am 
can get in this room by jump crouching in the window nothing can get you inside https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=773589730
Last edited by d0nny94; 2 Oct, 2016 @ 4:32am
Alesisdm86 2 Oct, 2016 @ 6:56am 
cant put trample down
Kudow 2 Oct, 2016 @ 10:19am 
https://youtu.be/27aC8Le0UYg sometimes the zombies get stuck in a running loop at the barriers
Some Random Guy 2 Oct, 2016 @ 12:26pm 
I picked up the ray gun from shooting the bananas when i had mule kick and i was able to carry 4 weapons
KETOS 2 Oct, 2016 @ 1:54pm 
* it is possible to stand of theledge of the metal fence in the canal
* the Zombie on the box in the giant is not clipped
* the valve in the canal is not clipped
* i really think that Zombies are sometimes when they are a bit further away way faster than normal
* and is it normal that widows wine granades dont fill up when you got max ammo ? idk
* you can get at top of the box opposite to Widows wine
* and wtf i just bought a KRM on the wall to swich out the magnum and then I lost all my weapons got the MR6 and lost all my points
but else relly good map, I realy enjoy the map. keep up the good work :)
Last edited by KETOS; 2 Oct, 2016 @ 2:01pm
LikeASir 2 Oct, 2016 @ 3:37pm 
*Banana Colada disappears if used directly after drinking it
* When quick revive is removed due to buying it too many times its light, sounds and collision stays.
OzJMan 2 Oct, 2016 @ 8:32pm 
its collision stays on every other map on BO3 but the light doesnt
alberted115 2 Oct, 2016 @ 10:00pm 
Originally posted by ZG Zandorum:
* When quick revive is removed due to buying it too many times its light, sounds and collision stays.
this
< >
Showing 1-15 of 29 comments
Per page: 1530 50