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Definitely cool with me my good man.
I would love to see what happens with the hospitality mod enabled with the Cosmic Horrors. What if a Shoggoth comes over for tea? xD
My first game I lost, tribal start, and I found out that you can't eat the deep ones because the 2 wargs I had as a pet became crazy, then rebellious, and ate my colonists =). I was feeling so lucky to have 2 wargs randomly... It was funny because they kept trying to feed them strange meat to "train them"... poor tribals.
Started a second game and it's better (for now). Monsters don't seem to come via the hospitality mod for now. The games seems to count them as animals (behaviour wise) and not "humanoids", and so does the mod AFAIK.
Also, I like the "insanity" debuff against the mi-goo.
Toxic fallout, have everyone in their rooms. Then a circut exploded killing everyone with fire.
Colony was lost from it
In short, a great storyteller.
And those stuck-up agency fools got all uppity, just becouse I got a nice stockpile of deep one leather, for shoemaking! I mean, what else those fishy basterds are good for?