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"Might be the issue there. Until the latest patch Chalk Canyon could cause vertex errrors, but the rest of the tracks should mostly be fine. As I have a medium-ish computer I play with grass on high and not ultra, and I try to reduce the areas of grass to prevent this, but might be a bit too much on higher resolutions.
Are anyone else experience this?
Hyp: If you reduce the grass settings one level - does it help?"
Sorry for late reply, Steam does not notify me when people post / create new topics. These new topics are not put on top of list either (the 3. topic view on fronpage)... stupid Steam :C
(And sorry for 2 threads, wasn't really sure where to post)
On top of my head I think Kristiansand, Arendal Triangle, Pine Hills Raceway, Black Sails Valley, Chalk Canyon and the upcoming Sca Ultimate Speedway are tracks that all features pretty (but demanding grass), which might be a issue at tripple monitors.
By lowering grass setting, I can run all tracks, all AI sets