Stellaris

Stellaris

(OUTDATED!)More Galaxy Setups(with Fallen Empires)
Otty  [developer] 6 Oct, 2016 @ 7:23am
No stars at the galaxy cores, would it be better or not?
Let me hear your opinions about the posible change that I'm currently planning: Would it be better to remove "stars at cores" mechanism from the mod?
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Showing 1-7 of 7 comments
Draco Lander 7 Oct, 2016 @ 3:52pm 
As i said: It would be better, cause:
1. Stars in GC don't have names
2. Navigation is possible only with max zoom.

But it have also one positive: GC systems are full of space wildlife (crystals, clouds, amoebas) so it's easy to finish their quests in later game.
Last edited by Draco Lander; 7 Oct, 2016 @ 3:56pm
Tempest Fox3 13 Oct, 2016 @ 1:58pm 
Can you make it so that the core isn't as bright? I can't see anything for the glare.
Susimi ITC 22 Oct, 2016 @ 1:53pm 
This mod without galaxies in the core would be awesome ;)
The Hat 1 Nov, 2016 @ 5:43am 
Stars in cores are cool, its a unique feature to your mod, so please keep them in for varied gameplay.
I really like that ring galaxies have stars in the center
Rastro 24 Dec, 2016 @ 2:04pm 
Considering spiral galaxies usually have anywhere from 20-50% of their stars intheir core, it wouldnt make much sense to have none there at all.

Navigation isn't an issue for wormhole, or hyperlane(less issue??) races.

Could limit spawn chance for navigation's sake at the cost of some realism.

I'm with Tempestfox3, can you dim it??
Rastro 24 Dec, 2016 @ 5:24pm 
Although....Galactic cores also have high levels of radiation, so it might make senese to have fewer inhabitable planets, and stars with plaets at all due to gravitational shear forces.

so, having a similar spawn chance as the reast of the galaxy would make sense
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Showing 1-7 of 7 comments
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