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To orange where i was going for a dirt brown color. Currently working out color correction.
Getting stuck on step/curb models. Using clip to smooth out the steps.
To many repeated windows so some buildings. Adding balconys, patio tables, and chairs.
Work would water sounds near fountains.
Fix a door.
Clip steps for smoother walk areas.
Reduce some sounds to allow for hearing foot steps.
Add more bomb site direction pointers.
Add new models to give the map a more lived in fill.
Fixed a door bug and many sound issues.
Reduced the blockyness of the fountain.
Added a few more direction signs.
Attempted to get a more brown color correction.
Added a model bus stop and removed a few old bus signs.
Fix the truck bugs that allows an angle player to see out the front.
Fixed a few draw distances model issues.
Moved the sign up so it doesn't block players.
Added clipping to the steps at bombsite A.
Increased the outside light a bit.
Added a acvent on the upper level near bombsite B.
Rounded off many blocks in the map it look better.
Optimized with more agressive areaportals.