Mount & Blade: Warband

Mount & Blade: Warband

Medieval_Conquests
 This topic has been pinned, so it's probably important
Faycal#6941  [developer] 25 Jan, 2018 @ 11:42pm
V3 Update
* Decapitations
* Injured status (applies to all troops, not just player)
* Traits for troops and player
* Stumbling
* Smarter combat AI
* Performance enhancements.
* Historically inaccurate banners replaced
* A couple of other things I forgot to note.

This patch is not save game compatible, start a new game.
Last edited by Faycal#6941; 26 Jan, 2018 @ 2:35pm
< >
Showing 1-15 of 16 comments
Mango 26 Jan, 2018 @ 1:23am 
I found a little bug. If you continue the old game then during the battle the music sounds from the world map.
To make it appear again start a new game
Faycal#6941  [developer] 26 Jan, 2018 @ 2:35pm 
Forgot to mention you should start a new game, this isn't save compatible.
LAMB SAUCE™ 28 Jan, 2018 @ 9:37am 
God bless you,Sir!
Drithyl 28 Jan, 2018 @ 4:34pm 
Hm, I'm trying to launch it, but it keeps crashing on Loading Data..., after loading the textures. I'm using WSE and tried both the normal and low performance build. The WSE crash log gives this:

> Info Time: 28/01/2018 19:33:14 Type: EXCEPTION_ACCESS_VIOLATION (0xC0000005, 0x00000001, 0x00000000) > Stack trace 0x00539509 mb_warband_old.exe+0x139509 (??+0x0) 0x0F648362 WSELib.dll+0x28362 (??+0x0) 0x0F649DB0 WSELib.dll+0x29DB0 (??+0x0) 0x00552AD7 mb_warband_old.exe+0x152AD7 (??+0x0) 0x005563A3 mb_warband_old.exe+0x1563A3 (??+0x0) 0x0062D30A mb_warband_old.exe+0x22D30A (??+0x0) 0x006861EC mb_warband_old.exe+0x2861EC (??+0x0) 0x0045CBA7 mb_warband_old.exe+0x5CBA7 (??+0x0) 0x0047A9C4 mb_warband_old.exe+0x7A9C4 (??+0x0) 0x77371659 ntdll.dll+0x41659 (RtlAllocateHeap+0x2A9) 0x77371659 ntdll.dll+0x41659 (RtlAllocateHeap+0x2A9) >

rgl_log.txt gives this:

//Processing Ini File Finished Loading Music... Loading Textures... Finished Loading Textures... L8 Format is supported WARNING: UNABLE TO MAP SOUND CODE: snd_bullet_pass_by WARNING: UNABLE TO MAP SOUND CODE: snd_incoming_bullet_hit_ground WARNING: UNABLE TO MAP SOUND CODE: snd_outgoing_bullet_hit_ground WARNING: UNABLE TO MAP SOUND CODE: snd_release_crossbow_medium WARNING: UNABLE TO MAP SOUND CODE: snd_release_crossbow_far WARNING: UNABLE TO MAP SOUND CODE: snd_bullet_hit_body WARNING: UNABLE TO MAP SOUND CODE: snd_player_hit_by_bullet WARNING: UNABLE TO MAP Particle System CODE: psys_game_hoof_dust_snow
Last edited by Drithyl; 28 Jan, 2018 @ 4:38pm
MangyMinotaur 5 Feb, 2018 @ 6:23am 
Great that this is still going
FD_Stalker 5 Feb, 2018 @ 3:08pm 
So Im a catholic vassal and oneday a muslim fanatic stalked my army and tried to rise some upset. I wasted him, like every honourable knight would do, then I lost honor.
Days later, my army passed a muslim temple, a mosque. We did not tried to attack the mosque and steal the gold and silver, we did not walk in to pray either, we simply passed the mosque. I lost honor again! This is ridiculous! Is dev a muslim or something?
Faycal#6941  [developer] 5 Feb, 2018 @ 8:07pm 
Originally posted by FD_Stalker:
So Im a catholic vassal and oneday a muslim fanatic stalked my army and tried to rise some upset. I wasted him, like every honourable knight would do, then I lost honor.
Days later, my army passed a muslim temple, a mosque. We did not tried to attack the mosque and steal the gold and silver, we did not walk in to pray either, we simply passed the mosque. I lost honor again! This is ridiculous! Is dev a muslim or something?
Afaik it depends, if you attack the muslims you lose relations with islamic nations but gain relations with other religions, and visa versa.

P.S Pay more attention.
Last edited by Faycal#6941; 5 Feb, 2018 @ 8:07pm
Drithyl 5 Feb, 2018 @ 8:36pm 
Can I get some support for my WSE issue, Monarch? D:

Not to bother you, but I really like the mod and being unable to use battle time with it is quickly putting me off. The EXCEPTION_ACESS_VIOLATION in the WSE log sounds like it should be an easy fix, if only I knew what it is.
FD_Stalker 5 Feb, 2018 @ 9:09pm 
Originally posted by Monarch great year ahead to you!:
Originally posted by FD_Stalker:
So Im a catholic vassal and oneday a muslim fanatic stalked my army and tried to rise some upset. I wasted him, like every honourable knight would do, then I lost honor.
Days later, my army passed a muslim temple, a mosque. We did not tried to attack the mosque and steal the gold and silver, we did not walk in to pray either, we simply passed the mosque. I lost honor again! This is ridiculous! Is dev a muslim or something?
Afaik it depends, if you attack the muslims you lose relations with islamic nations but gain relations with other religions, and visa versa.

P.S Pay more attention.
but why would I lose honor?
Faycal#6941  [developer] 6 Feb, 2018 @ 2:37am 
Originally posted by Drithyl:
Can I get some support for my WSE issue, Monarch? D:

Not to bother you, but I really like the mod and being unable to use battle time with it is quickly putting me off. The EXCEPTION_ACESS_VIOLATION in the WSE log sounds like it should be an easy fix, if only I knew what it is.
Are you using the included WSE or the latest one in Taleworlds? -- Try launching Native with the WSE and see how it goes.
Faycal#6941  [developer] 6 Feb, 2018 @ 2:37am 
Originally posted by FD_Stalker:
Originally posted by Monarch great year ahead to you!:
Afaik it depends, if you attack the muslims you lose relations with islamic nations but gain relations with other religions, and visa versa.

P.S Pay more attention.
but why would I lose honor?
Don't remember why, either way that's so minor I'm not sure why you are getting angry over it.
Drithyl 6 Feb, 2018 @ 7:49am 
Originally posted by Monarch great year ahead to you!:
Originally posted by Drithyl:
Can I get some support for my WSE issue, Monarch? D:

Not to bother you, but I really like the mod and being unable to use battle time with it is quickly putting me off. The EXCEPTION_ACESS_VIOLATION in the WSE log sounds like it should be an easy fix, if only I knew what it is.
Are you using the included WSE or the latest one in Taleworlds? -- Try launching Native with the WSE and see how it goes.

I'm using the WSE that was provided in the download with Medieval_Conquests in ModDB, and have the latest version of Warband. Native crashes at the same exact spot and with the same crash report.

From what the crash report that I posted above says, it seems to be something about mb_warband_old.exe?

EDIT: I got it working. I noticed that my mb_warband_old had a different filesize than the one that comes with Medieval_Conquests' WSE, for some reason, so I replaced it and it's fine now.
Last edited by Drithyl; 6 Feb, 2018 @ 8:03am
Is there a workaround for making it so the generals you talk to, don't look like they're hiding behind a bush?
cody 9 Feb, 2018 @ 5:32pm 
Player disaster option still will not uncheck.
Amon 14 Feb, 2018 @ 6:41am 
So yeah I started a new game as per the instructions. But right when I had almost taken karak (an essential part of my strategy for later attacking jerusalem) the game crashed before I could launch my final assault. Okay no biggie. But when I rebooted the game I found that my save was gone and it had the saves from before the update, and yes I tried checking them. It was annoying to put it lightly. Is this a bug or am I missing something? As a side note it says on the title screen 1.16 environment edition if that helps any.
< >
Showing 1-15 of 16 comments
Per page: 1530 50