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I'll definitely try it after i get a little more meaningful feedback in the next days ;) Thanks!
Also, to the developer:
Ignore the dude with the 'fetishy' comment. I've literally had to argue with a few people over another dude's design because he put beads around Atlas's neck and put dots on his head and everyone called him a Zenyatta clone or that they were ripping off overwatch, even though the number of beads were entirely different and the textures were completely different. People fail to realize that Warframes in Warframe are designed around mythos or history in real world. Example being, Zephyr being designed after the greek legend of the west wind.
"Zephyr's name is derived from Zephyrus, one of the four most important Anemoi in Greek legend. Zephyrus holds domain over the west wind and flowers, and he also serves as a messenger for Aphrodite and Eros."
This design actually fits Ash based on his overal design and concept. Also, you followed traditional Japanese elements with his design. The dude arguing 'fetish' with this design doesn't know anything about Japanese culture or history. The helmet is designed after the Oni (Demon) mask, traditionally a symbol for ninjas or samurai. The blindfold is typically used as a meaning behind senses (I don't know the exact meaning behind it). And the overall texture design behind the body actually matches with traditional Samurai armor. (With a bit of Sci-fi elements of course :P)
The dude saying the design is 'fetishy' is almost insulting Japanese history lol.
Either way Dev, keep it up, keep striving to improve. I do recommend attempting to make the textures seem more 'layered' so it doesn't seem so flat. Other than that; I like the overal design of it. If I had to add my own touch to it, I'd put some sort of emissive to the blind fold. Either in the center or on each side at the end of the blind fold. But that's just me, some people may not want that.
I'm afraid I can't give insightful comments due to my lack of knowledge in this field of development. Keep up the great work though!
I feel the white parts should have a more metal sheen to them, seeing as it's the main portion, and therefor the main protection. Maybe similar to painted metal. Leave a bare metal/chrome look for small accents only. (like the horns, 'buckles', and rivets, like you have now.) As for the light gray layer, it looks sort of like a supporting/underlying layer to the white, so maybe a sort of leather look would be good.. As for the dark gray, I think it would look great if you textured it like a tight mesh.. Like kevlar fabric, or some similar material.