Source Filmmaker

Source Filmmaker

Sonic World - Chao Pack [Chao Garden UPDATE]
Novarek  [developer] 30 Sep, 2016 @ 2:21pm
Chao Pack UPDATE 2 - teasing time!
http://sta.sh/012t1cmxylf7
Yep, the whole Chao garden from Sonic World.

The Chao Garden will be an huge prop made in one piece that you will be able to use in an "void" map, obviously the prop is scaled to 1:1 (see Blaze on the preview pic).

Atm the Chao Garden is basically ready (already ported by myself in SFM) and only all the VMT coding work remain to be done (the Garden work with a really basic VMT code atm).

I will also take the occasion to enhance some of the garden texture, as example...
Here the original texture: http://sta.sh/0247zu8m80mp
Here the enhanced one with normal map added: http://sta.sh/0eetwy2g8dv

The remaining work is pretty light, the Chao Garden might be ready for a release (as an updade of the Chao Pack) for tomorow.
Last edited by Novarek; 30 Sep, 2016 @ 2:22pm
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Showing 1-8 of 8 comments
Kai211 30 Sep, 2016 @ 2:33pm 
Awesome.
Novarek  [developer] 30 Sep, 2016 @ 8:21pm 
Half of the texture has been remade now...
http://sta.sh/01kvl6rskc04
In fact the original texture of the stage was using the asset texture of Sonic Adventure 1, that why the resolution was so low :p.
Most of the new texture that I have added are in 2K - 4K.
But now I go sleep, I will resume the work tomorow.
Last edited by Novarek; 30 Sep, 2016 @ 8:46pm
GeminiGold27 1 Oct, 2016 @ 4:18am 
Squeeee
Novarek  [developer] 1 Oct, 2016 @ 6:06pm 
The Chao Garden stage gonna take a bit more time than expected, for now around 80% of the texture has been remade, but a lot of model part share the same material VMT, meaining that on some model of the stage the new texture may look good, but not on some other part of the stage.

And so I had to do some material/model editing in Blender in order to give a unique material to the model I want.
But another prob came, the material count limit of SFM, the whole garden already use 32 VMT (which is the max limit), so back to Blender in order to delete some uneeded model which was using their own VMT, like the Chao black market poster, or the crashed Tornado.

EDIT: more teasing :p
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=773447398
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=773448364&fileuploadsuccess=1
Last edited by Novarek; 1 Oct, 2016 @ 10:57pm
GeminiGold27 2 Oct, 2016 @ 7:59pm 
I can't wait ^_^
Novarek  [developer] 2 Oct, 2016 @ 8:15pm 
Still fighting against the weird UV of some of the model in the stage but it getting closer and closer, also I will upload as well the stage/prop with the original texture, so you will be able to Choose.

EDIT: more teasing...
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=774151930&fileuploadsuccess=1
Around 50% of the "stage" (prop) is visible here.
Only 2 or 3 texture remain to be changed now, after that it will be the big VMT coding time, then optimization, I guarantee nothing but I will do everything I can for a release for tomorow.
Last edited by Novarek; 2 Oct, 2016 @ 10:43pm
Novarek  [developer] 3 Oct, 2016 @ 8:14pm 
Privat Beta / final check of the Chao garden has started, to be released soon.
GeminiGold27 4 Oct, 2016 @ 5:54am 
Its so pretty. I wanna make the cutest pictures!
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