Team Fortress 2

Team Fortress 2

koth_deathcliff_event
Here's my suggestions.
The map overall looks great/fantastic, but it would be interesting to have a boss and a underworld for this map. So here's my idea suggestions for this map.

Boss
Now most Halloween maps need to have a boss in it. We have HHH, Monoculus, Merasmus, and Skeleton King.
And for this map, I think Merasmus would be a good fit in this cause this map feels like we're in Ghost Fort fighting Merasmus again but this time we have Spells to take care of that.

Underworld
Now we have 3 Underworlds from 3 Halloween maps. koth_viaduct_event, koth_lakeside_event, and plr_hightower_event. And I think this map's underworld should be similar to Eyeduct with Ghost Fort's elements slapped into it. Now for getting out of the underworld by either dying (Of course) or go through a white door portal, rewarded with a rare spellbook and gained overheal as well similar to Helltower and Moonshine Event.

So yeah, those are my suggestions for this map. Feel free to ask or respond. =)
Last edited by EnergyFlamer [COMM OPEN]; 6 Oct, 2016 @ 6:49am
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Showing 1-4 of 4 comments
Ethosaur  [developer] 6 Oct, 2016 @ 1:13pm 
New version will include monoculus boss and underworld
ICS⭐  [developer] 6 Oct, 2016 @ 11:18pm 
About the underworld, you have exact same thoughts as we did about the theme itself. As for the boss, we can iterate but the initial plan was to use monoculus, simply because it causes portals that players can enter to the underworld, take a rare spell and come back to the actual world.

After monoculus dies, players can then go back to the underworld and find an open gate, travel through it and... :)

This map will also feature a stunned monoculus when you shoot at it after exiting from underworld. A feature that any other maps don't currently use.

Thanks for the input, it's appreciated!
Cubey 7 Oct, 2016 @ 5:08pm 
what will the new version be called?
Ethosaur  [developer] 7 Oct, 2016 @ 5:24pm 
Originally posted by Cubey_21:
what will the new version be called?
Same as the current but update will be applied.
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Showing 1-4 of 4 comments
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