Garry's Mod

Garry's Mod

CW 2.0 TF2 REMASTERED (READ)
 This topic has been pinned, so it's probably important
uncle piss 2 Oct, 2016 @ 5:11pm
unoffcial bug reports
will delete if devs want me too, they can create their own bug report discussion
post bugs if you have any
(also thanks devs for pinning)


IVE GIVEN UP BUGTESTS FOR NOW MIGHT COME BACK
(so basically ignore these unless this message is removed)

-some weapons are not affected by clip size changes (pomson and rescue ranger now affected, lochnload is not)
-changing from the holy mackerel to unarmed combat with bat changes current killfeeds from "with a fish!" to "with an arm!" (if you got a kill with the fish, changed it to the arm, and the kill was still in the killfeed, it would change text)
-cleaners carbine on engi smg has misaligned aim-down-sight (slightly too far left)
-attempting to switch teamcolour on dual pistols creates an error and doesnt work
-switching teams on smg with a skin doesnt change anything with the skin

a LOT of bugs have been fixed, so good job devs, huge amount of respect
Last edited by uncle piss; 11 Dec, 2016 @ 5:45pm
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Showing 1-15 of 158 comments
The shovel appears as the kukri in third-person mode.

The bottle's third-person model is misplaced.
xan 2 Oct, 2016 @ 7:34pm 
Force Of Nature 20x barrels and 200x barrels do not have the specific ammo that they require
Mexican Bart Simpson  [developer] 2 Oct, 2016 @ 9:32pm 
Originally posted by Carliton Fade:
Force Of Nature 20x barrels and 200x barrels do not have the specific ammo that they require
U can resupply?
LawlenMcVallen 2 Oct, 2016 @ 9:34pm 
I cannot seem to see the Sniper Rifle.
Retrø 3 Oct, 2016 @ 1:25am 
firing the bazaar bargin uses sydney sleeper sounds
Retrø 3 Oct, 2016 @ 1:26am 
and Australium paint doesn't work on ambassador
Mexican Bart Simpson  [developer] 3 Oct, 2016 @ 4:59am 
Originally posted by LawlenMcVallen:
I cannot seem to see the Sniper Rifle.
Interesting u said that before from old version, hmm do you enable TF2 the game? Watch this installion tutorial this might help.
https://youtu.be/TUW9-fSrs_k
Mexican Bart Simpson  [developer] 3 Oct, 2016 @ 5:01am 
To everyone:
I'm not going be on all day tho, I be check and fix the bug up in weekend or rare day, sorry about that.
Last edited by Mexican Bart Simpson; 3 Oct, 2016 @ 5:01am
MarioDox  [developer] 3 Oct, 2016 @ 7:23am 
Don't worry, I'm here.
Agent 10 3 Oct, 2016 @ 1:24pm 
This is kinda minor, but the Eureka Effect, the Your Eternal Reward, the Spy-Cicle and the Big Kill get funny textures when you have the Australium texture on them. I have screenshots if you need to see 'em.
Last edited by Agent 10; 3 Oct, 2016 @ 1:26pm
Goodgun 3 Oct, 2016 @ 2:02pm 
File exists in two addons - possible conflicts! lua/ulib/shared/hook.lua (ULib and CW 2.0 TF2 REMASTERED)

[ERROR] lua/weapons/cw_tf2_allclass_soldier/shared.lua:266: attempt to index field 'ActiveAttachments' (a nil value)
1. fn - lua/weapons/cw_tf2_allclass_soldier/shared.lua:266
2. old_hook_call - lua/ulib/shared/hook.lua:110
3. unknown - lua/includes/modules/momo/compat.lua:23
4. TakeDamageInfo - [C]:-1
5. DealDamage - lua/weapons/weapon_fists.lua:135
6. unknown - lua/weapons/weapon_fists.lua:198
MarioDox  [developer] 3 Oct, 2016 @ 2:47pm 
It's arleady been fixed in the upcoming fix.
Donga Maximongus 3 Oct, 2016 @ 3:40pm 
I've got a mouthfull here, no I don't disable my addons like I should. I generally don't have anything that would mess with CW2 or CW2 assets. The errors I will be later posting say nothing about addon conflicts outside of CW2 and TF2 CW2.
There are a few weapons that don't get reserve ammunition, and won't resupply through any means known (givecurrentammo and resupply entities included). The revolver, sniper rifle, syringe gun, rocket launcher, minigun, flare gun, and flamethrower.
Some attachments aren't showing, but I did say "I generally don't have anything that would xyz" so that's not a guaranteed issue.

Again! As far as I can tell, these errors have said nothing about addon conflicts outside of CW2 and CW2 assets.

[CW 2.0 TF2 REMASTERED] lua/weapons/cw_tf2_sniperrifle/shared.lua:397: attempt to perform arithmetic on global 'CT' (a nil value)
1. unknown - lua/weapons/cw_tf2_sniperrifle/shared.lua:397

[Customizable Weaponry 2.0 Rev70] lua/cw/shared/cw_attachments.lua:110: attempt to index local 'attachmentData' (a nil value)
1. canBeAttached - lua/cw/shared/cw_attachments.lua:110
2. attach - lua/weapons/cw_base/sv_attachments.lua:57
3. unknown - lua/weapons/cw_base/sv_attachments.lua:158
4. unknown - lua/includes/modules/concommand.lua:54


File exists in two addons - possible conflicts! lua/weapons/cw_tf2_knife/shared.lua (CW 2.0 TF2 REMASTERED and Customizable Weaponry 2.0 Rev70)

[ERROR] lua/cw/shared/menutabs/customization.lua:148: CW 2.0 - attempt to display non-existent weapon attachment 'knife_airwolf' in category index 'impulse 100' of weapon 'cw_tf2_knife' AKA 'Knife (RED)'
1. error - [C]:-1
2. drawFunc - lua/cw/shared/menutabs/customization.lua:148
3. draw - lua/cw/shared/cw_interactionmenuhandler.lua:59
4. drawInteractionMenu - lua/weapons/cw_tf2_knife/shared.lua:217
5. _drawViewModel - lua/weapons/cw_base/cl_model.lua:753
6. drawViewModel - lua/weapons/cw_base/cl_model.lua:607
7. v - lua/weapons/cw_base/cl_hooks.lua:34
8. unknown - lua/includes/modules/hook.lua:84

Precache of models/workshop/weapons/c_models/c_invasion_sniperrifle/c_invasion_sniperrifle. ambigious (no extension specified)

[ERROR] lua/cwtf2/shared/attachments/nadelauncher/grenade/grenadelauncher_attachments.lua:57: attempt to call method 'nospinsound' (a nil value)
1. attachFunc - lua/cwtf2/shared/attachments/nadelauncher/grenade/grenadelauncher_attachments.lua:57
2. _attach - lua/weapons/cw_base/sh_attachments.lua:51
3. attach - lua/weapons/cw_base/sv_attachments.lua:67
4. unknown - lua/weapons/cw_base/sv_attachments.lua:158
5. unknown - lua/includes/modules/concommand.lua:54

File exists in two addons - possible conflicts! lua/weapons/cw_base/sh_attachments.lua (Customizable Weaponry 2.0 Rev70 and CW 2.0 TF2 REMASTERED)

[ERROR] lua/cwtf2/shared/attachments/nadelauncher/grenade/grenadelauncher_attachments.lua:57: attempt to call method 'nospinsound' (a nil value)
1. attachFunc - lua/cwtf2/shared/attachments/nadelauncher/grenade/grenadelauncher_attachments.lua:57
2. _attach - lua/weapons/cw_base/sh_attachments.lua:51
3. Function - lua/weapons/cw_base/sh_attachments.lua:319
4. unknown - lua/includes/modules/usermessage.lua:87

File exists in two addons - possible conflicts! lua/weapons/cw_tf2_knife/shared.lua (CW 2.0 TF2 REMASTERED and Customizable Weaponry 2.0 Rev70)

[ERROR] lua/cw/shared/menutabs/customization.lua:148: CW 2.0 - attempt to display non-existent weapon attachment 'knife_airwolf' in category index 'impulse 100' of weapon 'cw_tf2_knife' AKA 'Knife (RED)'
1. error - [C]:-1
2. drawFunc - lua/cw/shared/menutabs/customization.lua:148
3. draw - lua/cw/shared/cw_interactionmenuhandler.lua:59
4. drawInteractionMenu - lua/weapons/cw_tf2_knife/shared.lua:217
5. _drawViewModel - lua/weapons/cw_base/cl_model.lua:753
6. drawViewModel - lua/weapons/cw_base/cl_model.lua:607
7. v - lua/weapons/cw_base/cl_hooks.lua:34
8. unknown - lua/includes/modules/hook.lua:84


If anything here is because of XYZ etc that I was too dumb to do or notice feel free to crucify me.
Goodgun 3 Oct, 2016 @ 6:59pm 
File exists in two addons - possible conflicts! lua/ulib/shared/hook.lua (ULib and CW 2.0 TF2 REMASTERED)

[ERROR] lua/weapons/cw_tf2_allclass_soldier/shared.lua:266: attempt to index field 'ActiveAttachments' (a nil value)
1. fn - lua/weapons/cw_tf2_allclass_soldier/shared.lua:266
2. old_hook_call - lua/ulib/shared/hook.lua:110
3. unknown - lua/includes/modules/momo/compat.lua:23
noideer 3 Oct, 2016 @ 8:27pm 
I don't know if this is just me, but most projectiles (flares, rockets, huntsman arrows, etc.) seem to hit the person firing them. Not sure if this is caused by a conflicting addon, since i'm not getting any error message when it happens.
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