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Have you installed the latest update and done a dino wipe to clear out the excess? That should sort it.
I have seen literally hundreds of dimetrodons in the dunes! But I have also noticed 7 titanosaurs and at least 5 alpha Carno. I actually went in and reduced the spawn numbers to .5 or .2. Haven't done a Dino wipe to see if that affected it.
I absolutely love this mod. Y'all know why so many buggers are spawning?
Also, was not including the direbear intentional? I feel like they would fit in very nicely ... every other furry fighter from the original got in. I never understood why devs left them out to begin with.
Direbear is now available, added it in a recent update.
Single player for me. I also did a dino wipe and my game has been incredibly laggy for hours. Even taking your mod off and wiping dino doesnt help, so I think something else may be the problem. Ironically, my game didn't start lagging till AFTER I did a dino wipe. Strange... I had 7 titans, hundreds of dimetrodons, and a dino wipe is what killed it ;)
I just saw the added items! Thanks a million, that is excellent!
Fantastic mod BTW. Thank you for all the awesome work. Its perfect for SE!
Before I had overpopulation of Quetzals like a BILLION Quetzals!
Then I updated mod and now there seem to be no Quetzals spawning even though I have the numbers pumped up to 2 which should mean there should be around 8 on the map max.
You got any idea how? since they arent part of your mod. The rex that is!
@BBKing, not sure if I understand what you mean. Rex spawns aren't touched by this mod, and the Alpha Rex's it introduces will be very rare, you may only have one or 2 on the map at any given time. I'd suggest checking to see if another mod is affecting them, and to make sure that you don't have any of the earlier versions of A.D.D. or any any other mods that add new dinos installed.
No problem Daemon,
The situation seems to be okay now I guess, I have my settings on the GUS.ini at
Quetz=1.5
So it should be 2-6 Quetzals I suppose at a given time, correct me if I'm wrong.
I'm seeing 2 Quetzals atm. . . though before the update there was a billion of them.
I also have
DinoSpawnWeightMultipliers=(DinoNameTag=Quetz,SpawnWeightMultiplier=50.0,OverrideSpawnLimitPercentage=true,SpawnLimitPercentage=0.5)
On my Game.ini . . . though I don't know if that affects the mod or not.