Team Fortress 2

Team Fortress 2

MVM Underworld
 This topic has been pinned, so it's probably important
Llutozz  [developer] 15 Oct, 2016 @ 5:58am
Q&A
I've just decided to type this to help a few of you out that has questions and whatnot. If there is anything here not listed, try commenting below and we'll try to help you.

Q: What event is this for?
This is for the Workshop of Horrors II event.

Q: What map is this a reskin of?
This map is a reskin of MVM Underground which can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=454195144&searchtext=

Q: How can I view and play this map for myself?
You can play the map on Potato's MvM Servers which is a group linked in the map description. I'd also recommend to read this guide: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=454260231

Q: How long is the mission?
It's around 25-30 minutes long. Similar to Ghost Town.

Q: Are there any new robots?
The basic Underground robots return and exsisting robots get some spooky treatment. There is one new robot but we won't give you any details.

Q: Are there any special gimmicks, bosses, mechanics etc?
There are no special gimmicks or bosses. But there is a endurance mechanic just like Ghost Town. (the timer that makes the bomb reset.)

Feel free to ask below! More questions will be added as time goes on!
Last edited by Llutozz; 15 Oct, 2016 @ 6:03am
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Showing 1-6 of 6 comments
Llutozz  [developer] 16 Oct, 2016 @ 10:38am 
Originally posted by You'd Be In Jail:
yes, they should make nightmare an option for all maps

Originally posted by Ƞιϲκϵʀ950_ΗƉ:
Do you think its possible for this to be an alternative map for wave 666?

Nightmare isn't really a difficulty. The way Valve uses it is more of a "halloween reason". Because there are Advanced missions that are harder than Ghost Town is. I'd say Ghost Town is basically a Steel Trap difficulty mission. (maybe a bit harder.) Currently this map is borderline expert but with RC2 it should sink down to Two Cities/Mecha advanced difficulty.
Last edited by Llutozz; 16 Oct, 2016 @ 10:38am
Llutozz  [developer] 16 Oct, 2016 @ 10:40am 
Originally posted by 🎃 Pluto 🎃:
Nightmare isn't really a difficulty.

Adding on to that, Nightmare is still a difficulty. But what I was trying to say is that Nightmare isn't really harder than Expert is. (infact it's probably easier.) It's just used by Valve has a spooky Halloween name.
Last edited by Llutozz; 16 Oct, 2016 @ 10:40am
Danny Devito 17 Oct, 2016 @ 10:40am 
Let me take a wild guess, Alright?

Special one is sniper that shoots healing rounds.
Llutozz  [developer] 17 Oct, 2016 @ 12:10pm 
Originally posted by jeff:
Let me take a wild guess, Alright?

Special one is sniper that shoots healing rounds.

It's actually the Burning Demoknights. (they simly ignite you on hit.)
The special Snipers already exsist within the original map. ;)
Actually, those are Camper Snipers. And BTW, the Burning Demos were my idea :P
Llutozz  [developer] 19 Oct, 2016 @ 7:50am 
Originally posted by ¬°Undead BlazingDiancie:
Actually, those are Camper Snipers. And BTW, the Burning Demos were my idea :P

Yeah, they were taken from a project that me and BlazingDiancie was working on. (for this year's Summer Jam.) So don't worry - not stealing creations.
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