Source Filmmaker

Source Filmmaker

Overwatch: Reaper (Pumpkin)
GuyGallant 15 Oct, 2016 @ 8:25am
Atwork here!
If you made awesome atwork that has this model in it, then why not show it off here and now! :squirtyay:
Last edited by GuyGallant; 15 Oct, 2016 @ 8:26am
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Showing 1-13 of 13 comments
Sundown  [developer] 16 Oct, 2016 @ 9:19am 
WHERE'S THE ENVIRONMENT LIGHTING
GuyGallant 16 Oct, 2016 @ 11:37am 
Originally posted by Sundownsyndrome:
WHERE'S THE ENVIRONMENT LIGHTING
I'm not sure. I think if you right click the middle screen in SFM and look around the options there.
AARDVARK PAYS OFF 16 Oct, 2016 @ 2:59pm 
Well I posted it already, but since there is a thread for it now: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=780801000
AARDVARK PAYS OFF 16 Oct, 2016 @ 3:05pm 
Originally posted by SpoopyKitten:
Well I posted it already, but since there is a thread for it now: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=780801000
I also created a version using no AE, still fairly new to this stuff (especially the post edits) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=782340166
Sundown  [developer] 17 Oct, 2016 @ 2:29pm 
Originally posted by GuyGallant:
Originally posted by Sundownsyndrome:
WHERE'S THE ENVIRONMENT LIGHTING
I'm not sure. I think if you right click the middle screen in SFM and look around the options there.
why are you telling the guy who ported this model to begin with? i'm telling all of you where the environment lighting is. metallics look weird without it and will end up black. as was said in the footnote, use very dim and shadowless lights to imitate environment lighting.
GuyGallant 17 Oct, 2016 @ 2:33pm 
Originally posted by Sundownsyndrome:
Originally posted by GuyGallant:
I'm not sure. I think if you right click the middle screen in SFM and look around the options there.
why are you telling the guy who ported this model to begin with? i'm telling all of you where the environment lighting is. metallics look weird without it and will end up black. as was said in the footnote, use very dim and shadowless lights to imitate environment lighting.
Oh, well you said it like it was a question.
Bogs 17 Oct, 2016 @ 8:29pm 
Ended up making another that ended up looking pretty nice
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=782955879
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