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you can change this by changing the "Man" under "prey classes" to "CaManBase". that will make them ignore animals.
*Seems to have fixed itself, No idea what caused it.
in ambient mode the player is the center. so to avoid monsters spawning right ontop of it ther is a min spawn distance.
jsut clarifying since someone had trouble with local mode i think.
i bet some people think the raptirs are bugged when they are attacking snakes because you can't see the snake really far :D
I bet adding wild dogs,(models available from arma 2 so might save time) would make your mod more versitile, like a lot of reports from US forces in afganistan and iraq had recorded dog attacks from wild dogs. You would likely see your mod used in milsim servers etc. But i dont model so i dont know if thats easy or not but there is a thought for you I support this mod and the work behind it.
wild dogs are already on the list for hte next major update as i mentioned before. will try to have them reskinned too with slightly different sounds as zombie dogs.
i will indeed use the a2 ones. they are great and have all the anims i need.
Im having problems with the "Local Module" settup, i set to zero distance as mentioned above, but still nothing is spawning... please see video here of my setup and what happens: https://youtu.be/HezBrlC-e_8 (only 1:06 length)
It works around the player, just not the local option
Is it bugged? or am i setting something wrong
Thanks
2. The spawn radius at 0 I have mine set to 100 and have not messed with it maybe try 100 same as mine or maybe just 1 or 10 or something.
3. a bit lower in the module there is a debug option...turn that ON, it will propogate a marker on your map where rapters are.
4. which brings me too what map are you using, did you try on an arma 3 vanilla map.
Hope this might help or provide some toubleshooting for you mine worked kinda instantly so im thinking there cannot be too much to it other than also just try with a vanilla editior map with no other mods to verify they are not getting deleted or altered by another mod.