Starbound

Starbound

Environmental Safety *unsuported*
 This topic has been pinned, so it's probably important
GonDragon  [developer] 16 Aug, 2017 @ 11:50pm
Announcement - The End
I decided to stop supporting this mod. The principal atractive of it, it was the Artificial Gravity on individual rooms, so you can build good bases at asteroids. But that get totally broke in 1.3 (they kind of compensed it with the space stations). I find a way to solve this, but I have to rewrite the entire code from 0 to being able to fix the gravity, and I have other bigger (and smaller) mods in my mind to do. So, I just prefer to no update the mod.

The rest of the mod keep working as good as always, but my code it's really a mess, and I don't want to mantain it in future versions of Starbound.

Why I'm anounced this now? Because I just want to make it clear that this mod will not recibe any further update. But I have to tell you something, I made this mod under an MIT licence. So, if anyone want to fix it and revive it, just download it from My Github[github.com]. There it is everything you need, the code, the assets, with no restrictions. If you want to use anything from my code or assets, you don't need to ask, just give me some credit (and if you want to send me a message, that would be cool, I want to know if someone decided to took over my baby).

So, just that, I hope you got a good time using my mod. Cheers!
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Showing 1-12 of 12 comments
*Yuki* 17 Aug, 2017 @ 12:24am 
thats sad. Can you give any guidelines for people, who wanna maintain it/make new mod with similar functionality for 1.3 and above? Or its way complex thing to describe?
GonDragon  [developer] 17 Aug, 2017 @ 6:46am 
I don't know how to give any kind of guidelines, but I'm going to gladly respond any doubt.
CouilleGrinder 17 Aug, 2017 @ 12:08pm 
Alright, I'll do it. Your mod is awesome. I'll report back here with progress
GonDragon  [developer] 17 Aug, 2017 @ 5:21pm 
Maybe, who knows. But now I have a bigger mod project on the paper, so if that ends well, maybe I'll make a rework of this mod. But that's far on the future.
Luma 28 Aug, 2017 @ 12:16pm 
I know you've stopped supporting this mod. But, you don't need to rewrite all of the code. You could just make a seperate gravity generator just like this mod: Io's Artifical Gravity Generator.
GonDragon  [developer] 28 Aug, 2017 @ 3:57pm 
@Luca: So, basically rewrite all the code but, instead of using it in the old object, using it in a new object only for the gravity.
76561198029797964 29 Aug, 2017 @ 6:23am 
I'm probably one of the few that uses this MOD because everything (healing, cooling, nano-cloud and etc) but gravity... so would be nice to have a new MOD only with this aspects.

If you ever change your mind and decide to keep updating this version with these features only, that would be more than great! :D
Luma 29 Aug, 2017 @ 6:37am 
@GonDragon, well, sorry. It was just a suggestion.
CouilleGrinder 29 Aug, 2017 @ 1:21pm 
I've read up on the starbound api, and I've got an idea for a possible fix for gravity. I'll try it when I have some free time to code.
alemismun 16 Oct, 2017 @ 6:03am 
Nice, you released the code!
[joebro] 22 Feb, 2024 @ 8:51am 
Does the mod still work, aside from the whole gravity issue?
GonDragon  [developer] 22 Feb, 2024 @ 5:48pm 
Originally posted by joebro:
Does the mod still work, aside from the whole gravity issue?

Yeah. But it most likely won't work for FU climates.
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