ARK: Survival Evolved

ARK: Survival Evolved

Elemental Creatures (Discontinued)
 This topic has been pinned, so it's probably important
Leutian Kane  [developer] 6 Nov, 2016 @ 7:57pm
Game Ini Spawners Code :
Tags to use in Spawners:
Admincheat Summon Codes:
Poison:
LKPoisPara_Character_BP_C LKPoisChalico_Character_BP_C LKPoisPhiomia_Character_BP_C LKPoisTapejara_Character_BP_C LKPoisTrike_Character_BP_C LKPoisSauropod_Character_BP_C

Fire:
LKFirePara_Character_BP_C LKFireChalico_Character_BP_C LKFirePhiomia_Character_BP_C LKFireTapejara_Character_BP_C LKFireTrike_Character_BP_C LKFireSauropod_Character_BP_C

Electric:
LKElecTrike_Character_BP_C




An Example of how to add my dinos via the Game.ini to your spawns.
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=( (AnEntryName="LKBeach",EntryWeight=1.0,NPCsToSpawnStrings=("LKPoisPara_Character_BP_C"))), NPCSpawnLimits=( (NPCClassString="LKPoisPara_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01) ) ) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=( (AnEntryName="LKBeach1",EntryWeight=1.0,NPCsToSpawnStrings=("LKFirePara_Character_BP_C"))), NPCSpawnLimits=( (NPCClassString="LKFirePara_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01) ) ) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=( (AnEntryName="LKBeach2",EntryWeight=1.0,NPCsToSpawnStrings=("LKPoisPhiomia_Character_BP_C"))), NPCSpawnLimits=( (NPCClassString="LKPoisPhiomia_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01) ) ) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=( (AnEntryName="LKBeach3",EntryWeight=1.0,NPCsToSpawnStrings=("LKPoisChalico_Character_BP_C"))), NPCSpawnLimits=( (NPCClassString="LKPoisChalico_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01) ) ) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=( (AnEntryName="LKBeach4",EntryWeight=1.0,NPCsToSpawnStrings=("LKPoisSauropod_Character_BP_C"))), NPCSpawnLimits=( (NPCClassString="LKPoisSauropod_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01) ) ) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=( (AnEntryName="LKBeach5",EntryWeight=1.0,NPCsToSpawnStrings=("LKPoisTapejara_Character_BP_C"))), NPCSpawnLimits=( (NPCClassString="LKPoisTapeJara_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01) ) ) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=( (AnEntryName="LKBeach6",EntryWeight=1.0,NPCsToSpawnStrings=("LKPoisTrike_Character_BP_C"))), NPCSpawnLimits=( (NPCClassString="LKPoisTrike_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01) ) ) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=( (AnEntryName="LKBeach7",EntryWeight=1.0,NPCsToSpawnStrings=("LKFirePhiomia_Character_BP_C"))), NPCSpawnLimits=( (NPCClassString="LKFirePhiomia_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01) ) ) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=( (AnEntryName="LKBeach8",EntryWeight=1.0,NPCsToSpawnStrings=("LKFireSauropod_Character_BP_C"))), NPCSpawnLimits=( (NPCClassString="LKFireSauropod_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01) ) ) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=( (AnEntryName="LKBeach9",EntryWeight=1.0,NPCsToSpawnStrings=("LKFireChalico_Character_BP_C"))), NPCSpawnLimits=( (NPCClassString="LKFireChalico_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01) ) ) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=( (AnEntryName="LKBeach10",EntryWeight=1.0,NPCsToSpawnStrings=("LKFireTapejara_Character_BP_C"))), NPCSpawnLimits=( (NPCClassString="LKFireTapejara_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01) ) ) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=( (AnEntryName="LKBeach11",EntryWeight=1.0,NPCsToSpawnStrings=("LKFireTrike_Character_BP_C"))), NPCSpawnLimits=( (NPCClassString="LKFireTrike_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01) ) ) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=( (AnEntryName="LKBeach12",EntryWeight=1.0,NPCsToSpawnStrings=("LKElecTrike_Character_BP_C"))), NPCSpawnLimits=( (NPCClassString="LKElecTrike_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01) ) )
Just Rinse and Repeat for each spawner and Dino you wish to add.
List of exactly how to do things and spawners for each map is listed in the link below.

Game.INI Spawner Config Page[survivetheark.com]


You ONLY need to use this if you want to change where my dinos spawn at or you happen to be useing mods that use these NPC Spawn Container Additions Containers higher in your load order
ie spawners:
The Island: DinoSpawnEntriesArcha_C DinoSpawnEntriesBeach_C DinoSpawnEntriesDamiensAtoll_C The Center: LavaBeach_Spawn_C Scorched Earth : SE_DinoSpawnEntriesOasis_C SE_DinoSpawnEntriesGreenDesert_C
Last edited by Leutian Kane; 4 Dec, 2016 @ 6:34pm