Project Zomboid

Project Zomboid

Survivors! (Build 39)
 This topic has been pinned, so it's probably important
nolanritchie  [developer] 22 Feb, 2017 @ 10:00am
Suggestions
If you have an idea of something you would like to see added to this mod, post it here. No promises that it will be added, but it just might
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Showing 1-15 of 102 comments
Talien 25 Feb, 2017 @ 7:36am 
An option in game to disable survivors from attacking you if you're bitten, this is a real downer for sandbox games where you have infection disabled and a bite doesn't mean certain death but they try to kill you anyway. I know it can be disabled in survivors.lua, but like all lua edits it reverts whenever the mod is updated.

And not necessarily something to add to the mod, but a FAQ post here on the forum would be good, it'd take care of issues like mine where I thought it was a bug that I was still occasionally getting attacked with hostile survivors disabled.

If you don't have time to do a FAQ I could try my hand at it to list the features in a bit more in depth way than the mod description. I've also been going through the lua files to see what does what (No I don't know lua programming, I can just edit existing files) so I could probably list the common functions and how to change them.
nolanritchie  [developer] 25 Feb, 2017 @ 8:09am 
sure i'll add that as an option
An option to turn friendly fire off, I hate when I'm shooting at zeds and party members armed with pencils run infront of me.
nolanritchie  [developer] 25 Feb, 2017 @ 8:44pm 
Can't turn off friendly fire as far as I know, instead just keep pvp off, until you intend to fight someone
Talien 26 Feb, 2017 @ 12:09pm 
Not sure if it's even possible or not, but can survivors be made to use ammo or have to reload? I mean, sure it's realistic, but getting killed before you can even react most of the time you run into a hostile survivor that's packing an automatic weapon is a bit much. It's like they're all using an unlimited ammo hack.

Though I do have to admit, it is rather funny to run around with 5 or 6 people all armed with bows and crossbows and watch them fire endlessly without having to reload.
nolanritchie  [developer] 26 Feb, 2017 @ 3:31pm 
Maybe some day
Abaddon 27 Feb, 2017 @ 6:07am 
Can I suggest survivor relationship building? Trust system? Survivors forming groups and won't join your group if in a group? Survivors looting for their own needs if not in your party.
nolanritchie  [developer] 27 Feb, 2017 @ 8:32am 
Those are huge things, maybe if this was my full time job
Abaddon 28 Feb, 2017 @ 2:13am 
IF I only knew how lua works I'll help with the coding.
Would it be possible to allow "family members" of your character to spawn in the house? like a husband/wife or a mother and/or father? i just feel it would add more to the game because youd prioritise that survivor over the rest that you find wandering aimlessly around the world.
Also (if possible) if the family member dies your character gets a negative trait which makes the survivor constantly get depressed for like a month and then the trait wears off.
Last edited by ♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥; 28 Feb, 2017 @ 8:48am
nolanritchie  [developer] 28 Feb, 2017 @ 9:49am 
Originally posted by Sir Dogo:
Would it be possible to allow "family members" of your character to spawn in the house? like a husband/wife or a mother and/or father? i just feel it would add more to the game because youd prioritise that survivor over the rest that you find wandering aimlessly around the world.
Also (if possible) if the family member dies your character gets a negative trait which makes the survivor constantly get depressed for like a month and then the trait wears off.

would be pretty simple actually. just not sure if everyone would like that.
Originally posted by nolanritchie:
Originally posted by Sir Dogo:
Would it be possible to allow "family members" of your character to spawn in the house? like a husband/wife or a mother and/or father? i just feel it would add more to the game because youd prioritise that survivor over the rest that you find wandering aimlessly around the world.
Also (if possible) if the family member dies your character gets a negative trait which makes the survivor constantly get depressed for like a month and then the trait wears off.

would be pretty simple actually. just not sure if everyone would like that.
Maybe make it so its an option in the settings? so you can choose wether or not your character has a family.
nolanritchie  [developer] 28 Feb, 2017 @ 12:09pm 
Originally posted by Sir Dogo:
Originally posted by nolanritchie:

would be pretty simple actually. just not sure if everyone would like that.
Maybe make it so its an option in the settings? so you can choose wether or not your character has a family.
actually already made this, was just testing a game with it(my wife) lol i'll update soon
Originally posted by nolanritchie:
Originally posted by Sir Dogo:
Maybe make it so its an option in the settings? so you can choose wether or not your character has a family.
actually already made this, was just testing a game with it(my wife) lol i'll update soon
thanks man xD
nolanritchie  [developer] 28 Feb, 2017 @ 12:54pm 
Originally posted by Sir Dogo:
Originally posted by nolanritchie:
actually already made this, was just testing a game with it(my wife) lol i'll update soon
thanks man xD

its updated. and btw. my wife died in a big battle of zombies and survivors
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