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However few points that are worth looking into
1) Galleon power after upgrades easily matches 20K, but with DPS of 200/s he easily matches 2-3 battleships in firepower
2) Enemy seem to have atacking Galleon set to low priority as compared to other battleships or dreadnought. That allows for a very high durability compared to them, regardless of hp, I dont know why AI is set the way its set and why it chooses to avoid atacking galleon.
3) It is also worth noting that Galleon usually acts like a close-range ship (possibly cruiser kind of AI), though its essentially a battleship.
Конечно куча хп (и с установленной броней он не будет так быстро умирать, как пиратский), но я не думаю, что это сильно решает.
Вот ссылка на модифицированный ваш мод:
"https://yadi.sk/d/60JmzLjK3EjKtP"
Не подскажите в чем причина?
Х з, у меня пока не хватает компетенции в плане редактирования кораблей.
Edit: Found it.
"Find save game
Rename to .zip
Double click it, you should now be inside it
Drag the meta file to another folder
Open it with text editor and remove the line Ironman = yes
Save it and drag it back into the zip
Rename it back to .sav
Can add the line back when you are done."