Starbound

Starbound

Guard Plus Plus
NPC aggro
Please I would like you to check if your mod could alter the way npcs behave.
Right now EVERY guard that meets me attacks me with no reason at all. This happens even in the Science Outpost of the Frackin Universe mod. They are also extremely strong, even on level 2 (low) planets. It took me about a minute and a half to kill one (using the admin command of course, because otherwise they kill me in one hit).
I can't move on in the game right now because of this. I need to find Floran clues, and they attack me. I need to gather a crew to upgrade my ship, but again I can't because of this.
Please look into it.
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Showing 1-4 of 4 comments
dW5kZWZpbmVk  [developer] 8 Jan, 2017 @ 6:30am 
Use LevelUp Station to check your statistics. If the notoriety value is greater than 50, village guard will become your enemy. The notoriety value will increase atfer you kill a neutral NPC. "Clear Notoriety" can be bought at the arenas, it is used to clear notoriety.
cloudsquall88 8 Jan, 2017 @ 1:32pm 
First of all thanks for the fast reply.
I checked the notoriety value and it is 100! Maybe it's because i entered admin mode to kill those super difficult guards in some cases.
But this is a big problem. I mean the notoriety reducing potion costs around 51000 pixels and it only removes 20 opoints of notoriety. How am I supposed to gather 255000 thousand pixels to buy it? I'm not even past the Floran clues gathering quest.

I really like your mod. But here is some feedback. You should really put a little effort to explain what your mod does exactly. What it changes, where the changes are, maybe make 2-3 books like in frackin universe to give some guidelines.
It took me a lot of time to understand how to use the weapon enchanter, the level up station and so on. And even now I don't know if I'm doing everything correctly. As I see it, only the first two slots are usable in the stations. I have to put the weapon in the first and the gem(s) in the next. When I enchanted them with magic spirit, I didn't know that it needed some tries before the enchanting succeeds, so I thought that it didn't work. I was really going to remove the mod because of this, but then (fortunately) I read that my character will be deleted if I remove it. So I decided to keep it and I just happened to find all this on my own. For example this thing with notoriety, how would I know about it if the game itself doesn't tell me something about it? I literally searched through about a hundred mods that I'm using, to see if one of them had a bug in a recent update. All this because I didn't have any information (in-game information) of what to do with your mod. The only thing a new character gets is a note and the ability to enter the arena when you first obtain the ship.
It's a shame really, because you have put a lot of work in this, you reply fast and keep updating. I don't think it will be that difficult to implement 2 or 3 tutorial books, just to know what's going on. As a matter of fact, I still need it. I still don't know if I'm missing something from the functionality of your mod.

Oh and also, if it really is true that the first slot in the enchanter and gem upgrader is for weapons and the next for gems/magic spirit, I think you should change the interface a bit to match this.

Thanks for your time and good luck. And thanks for this mod.
dW5kZWZpbmVk  [developer] 9 Jan, 2017 @ 5:31am 
Originally posted by cloudsquall88:
First of all thanks for the fast reply.
I checked the notoriety value and it is 100! Maybe it's because i entered admin mode to kill those super difficult guards in some cases.
But this is a big problem. I mean the notoriety reducing potion costs around 51000 pixels and it only removes 20 opoints of notoriety. How am I supposed to gather 255000 thousand pixels to buy it? I'm not even past the Floran clues gathering quest.

I really like your mod. But here is some feedback. You should really put a little effort to explain what your mod does exactly. What it changes, where the changes are, maybe make 2-3 books like in frackin universe to give some guidelines.
It took me a lot of time to understand how to use the weapon enchanter, the level up station and so on. And even now I don't know if I'm doing everything correctly. As I see it, only the first two slots are usable in the stations. I have to put the weapon in the first and the gem(s) in the next. When I enchanted them with magic spirit, I didn't know that it needed some tries before the enchanting succeeds, so I thought that it didn't work. I was really going to remove the mod because of this, but then (fortunately) I read that my character will be deleted if I remove it. So I decided to keep it and I just happened to find all this on my own. For example this thing with notoriety, how would I know about it if the game itself doesn't tell me something about it? I literally searched through about a hundred mods that I'm using, to see if one of them had a bug in a recent update. All this because I didn't have any information (in-game information) of what to do with your mod. The only thing a new character gets is a note and the ability to enter the arena when you first obtain the ship.
It's a shame really, because you have put a lot of work in this, you reply fast and keep updating. I don't think it will be that difficult to implement 2 or 3 tutorial books, just to know what's going on. As a matter of fact, I still need it. I still don't know if I'm missing something from the functionality of your mod.

Oh and also, if it really is true that the first slot in the enchanter and gem upgrader is for weapons and the next for gems/magic spirit, I think you should change the interface a bit to match this.

Thanks for your time and good luck. And thanks for this mod.
The effect of Clear Notoriety has been adjusted, it will remove all the notoriety.

You can get a gift pack after completing the 1st arena mission as your reward. Open it to get a guide of this mod("A Guide To Guard Plus"). It's a guide about how to use magic station and enchanter.

And I should make some books to write more details.

But it's difficult to tell a new features to the players in game. Because there is no way to give a new item or book to the player. Maybe I should send a message to the player through S.A.I.L. or put a book in a chest in the arena?

I will write another guide as quickly as possible.

Thank you for your feedback.
Last edited by dW5kZWZpbmVk; 9 Jan, 2017 @ 5:33am
cloudsquall88 9 Jan, 2017 @ 5:50am 
Ahhh ok. I didn't know. I also have frackin universe and I still haven't found all the clues i need for the first mission. Thanks again for the fast reply. Good luck, I'm having a lot of fun with he game right now.
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