Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
The rocket launcher is small and portable.
So
Pros:
25% Increased movement speed
50% Increased rocket jump distance
40% Reload speed
Cons:
No clip size
Almost no rocket knockback.
The movement speed/jump distance blends in with the idea the weapon is lighter,
while the reduced clip size goes hand in hand with its small size.
Also, i added the no knockback so it wouldnt be overpowered.
- 25% accuracy
+ 15% speed
+10% firerate
-20% slower firing speed
Fires Rockets (60 base damage and 6 second afterburn at 3 damage per tick, hidden stat)
-50% self push force (hidden stat, related to rocket jumping)
only 10 rockets in reserve (hidden stat)
Does not minicrit or crit burning targets (hidden stat)
-20% reload time speed
critical damage against burning players
+20% afterburn damage
reference to half life map
I guess it'll have the same stats as the Incendiary Cannon from Team Fortress Classic