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That mod contains a few other mods, as below
error log ::
[18:14:40][ship_size.cpp:408]: invalid component set "corvette_powerstation" in ship size corvette
[18:14:40][ship_size.cpp:408]: invalid component set "destroyer_powerstation" in ship size destroyer
[18:14:40][ship_size.cpp:408]: invalid component set "cruiser_powerstation" in ship size cruiser
[18:14:40][ship_size.cpp:408]: invalid component set "battleship_powerstation" in ship size battleship
[18:14:40][ship_size.cpp:408]: invalid component set "mss_powerstation" in ship size military_station_small
[18:14:40][ship_size.cpp:408]: invalid component set "msm_powerstation" in ship size military_station_medium
[18:14:40][ship_size.cpp:408]: invalid component set "msl_powerstation" in ship size military_station_large
Also, there's a weird item in the non-weapon components that seems to be a ship behaviour component that was accidentally placed in the wrong category.
Spoiler Warning!
My first ever encounter with a Titan ringworld involved watching an AI fleet fly back and forth through the system fighting one.
For two years in-game time, before I saved and quit out.
The "enemy" was a pair of frigates and destroyers, with maybe 10 torpedo corvettes, They couldn't hurt it, and it couldn't hit them. I guess the rest of the Titan fleet was too busy laughing to help.
Is there any chance the Titans got into the No AI combat computers or something?
I didn't know about the "observe" command, and I will take a look just out of curiosity.
I do find this mod Fantastic, I think I've said that at least once before ha ha.
Hmm... maybe change it from "No AI" to "CB" or something? I admit to making a similar error early on in using this mod.
No other mods (Vanilla only) is also tried out, I got the same result:
A correct link
???