Starbound

Starbound

Old War Armory (Firearms, Cosmetics, Gear) v1.746
Magic Shmagic  [ontwikkelaar] 6 nov 2016 om 7:06
Bug Reports
Glitches and bugs are bound to pop up as I'm working, so posting any you find is a massive help!
Laatst bewerkt door Magic Shmagic; 6 nov 2016 om 7:07
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Got a bug withe the prototype tank. I cant pick it back up and it keeps driving forward, but only really slowly.
Add: this bug appears when the tank hits barbed wire
- if you reset the planet by leaving it the tank is "fixed"
Laatst bewerkt door Aessar; 11 nov 2016 om 7:14
Not sure if this is too bad but the tank can shoot backwards and the turret is pointing forwards
I found a bug I'd just like to report about the tank: If your playing with freinds or are doing a mission where characters warp from the sky (Glitch mission), DO NOT USE THE TANK! If anything or anyone teleports to you, the tank becomes broken, or at least, in a way. How? If someone or something teleports to you in the tank, the tank suddenly stops, will NOT move, and will basically be stuck there for all eternity. It can't fire, it can't move, it can't even have the grace to die. Pls fix I hope?
Magic Shmagic  [ontwikkelaar] 13 nov 2016 om 7:53 
For whatever reason if a player even /breathes/ on the tank wrong, it shuts down and refuses to work. We're trying to fix it right now, but it may take just a little bit.
Plot twist: It's actually a Mark I in disguise... I mean, if you say it's like that, then yeah it might as well be a Mark I, seeing as how much those things broke down from such menial things.
Hey i found a bug in your mod pack, its when you try to start up a modded server with this mod in it, it crashes the server. it has somthing to do with the protoype tank. it says "Could not instantiate item" [tankprototypecontroller ... etcetera.

I hope you can fix this issue :)
Laatst bewerkt door SleepyArcticKitsune; 15 nov 2016 om 4:12
Magic Shmagic  [ontwikkelaar] 15 nov 2016 om 7:44 
@The Midnight Fox
The tank is a source of all kinds of bugs, we'll keep working to try and fix it!

If possible could you post the entire Error it gives?
Laatst bewerkt door Magic Shmagic; 15 nov 2016 om 7:45
Im trying to play on my own sever and use the mod but every time i place down one of the workbenches i get "incoming client packet has caused an exception" any idea how to fix this?
Magic Shmagic  [ontwikkelaar] 6 dec 2016 om 11:39 
@Zanyirtta

Sounds like Starbound is unhappy because a user's files don't match up with the servers. What mods are you hosting? Also, could you specify which workbench?
Laatst bewerkt door Magic Shmagic; 6 dec 2016 om 11:39
just yours and the SS13 mod, i tried to place down the german workbench and got that error. i then tried to do it in single player, it worked and i got a MG42 and tried to go back to multiplayer but got the same error when i loaded in
Magic Shmagic  [ontwikkelaar] 6 dec 2016 om 11:50 
@Zanyirtta

I'll get it figured out! Most likely it's something simple I botched up in the last patch.
Crushing then i lauched the game
Magic Shmagic  [ontwikkelaar] 16 dec 2016 om 8:00 
@Soviet Union

Do you have an error log I could poke at by chance? Things seem fine on my end.
No, because the just start and closed. No log or code error
Magic Shmagic  [ontwikkelaar] 16 dec 2016 om 8:49 
@Soviet Union

Starbound builds logs every time you start the game, try giving:
"/common/starbound/storage" a look, a file listed under "starbound.log.x" will be what you're looking for.
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