Space Engineers

Space Engineers

Easy Lidar Homing Script
problems with custom setup
i like a lot the script but i dont like the thing about proximity explosion for what i wanted to do. i want to build a missile that explodes the moment it impact the ship, but it arms itself just when it is close to it. how do i do it? i would like a function that arms the warheads when they are within range, but that option seems available only when cameras are destroyed and so on. what should i modify?