Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Who's on First (Deutsch)
Happedap 11 Dec, 2016 @ 5:04am
Danish Word List Suggestion
Let me know if you need anything else

Words for the display:

JA
GENTAG
SIER
OKAY
SIGER
INTET
TOM
NEJ
ØJEBLIK
VENT
C
SE
KLAR
NÅR
NÅH
NÅRH

SVÆR
SVÆRD
LEGE
LEJE
HJUL
JUL
LIGGE
LÆGGE

Words for buttons:

VENSTRE
HØJRE
MIDTEN
TRYK
FÆRDIG
HVAD
HVAD?
NÆSTE
VENT
OKAY
JA
NEJ
ØJEBLIK
C
SE
TRYG
VÆR
VÆRD
VEJR
HVER
ØH
ØHHH
IGEN
GENTAG
NÅR
NÅH
NÅRH

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Showing 1-15 of 18 comments
Tharagon  [developer] 11 Dec, 2016 @ 1:19pm 
Great - thank you!
Tharagon  [developer] 17 Dec, 2016 @ 7:44am 
Hey Happedap,
would you like to submit 35 words for the password module, too? See details below:
Originally posted by Tharagon:
EDIT:
I'm also recreating the password module. Would be great if you can also provide a list of 35 words, with exactly five characters each, in your language and a translation of "Submit" (max ~7 characters).
For the German translation I included some of the instruction words like "drück" (press) and "warte" (wait) and some 5 character homophones. The rest is filled with topically fitting words like "Bombe" (bomb), "Draht" (wire), "Angst" (fear), and so on. There are no attempts to produce misunderstandings in the vanilla module, so I leave it as your decision to translate it my way or to keep it like the vanilla module, with 35 "usual" words.
jonasboye 18 Dec, 2016 @ 2:05pm 
Hi, this is my suggestions for passwords. I made a few extra, because i wasn't sure if it can handle danish Æ, Ø and Å

andre
deres
disse
dreng
efter
endnu
finde
først
grine
hende
hjælpe
holder
hvert
ingen
kæmpe
koste
kunne
kunst
lærer
ligne
lille
minut
nogle
onkel
point
siden
sidst
skole
skriv
snyde
stave
store
tænke
tekst
timer
truer
under
vande
viden
ville
vinde
Tharagon  [developer] 18 Dec, 2016 @ 3:31pm 
Originally posted by jonasboye:
I made a few extra, because i wasn't sure if it can handle danish Æ, Ø and Å
It can either handle it already or I will make it possible ;)
jonasboye 19 Dec, 2016 @ 10:43am 
Great. I revised the list a bit: (I accidentally had a few 6 letter words :) )

andre
deres
dreng
efter
endnu
finde
først
grine
hende
hjælp
hvert
ingen
kæmpe
koste
kunne
kunst
lærer
ligne
lille
minut
nogle
onkel
point
siden
sidst
skole
snyde
stave
store
tænke
tekst
under
viden
ville
vinde
jonasboye 19 Dec, 2016 @ 10:57am 
I think the best danish word for submit is "Indsend", unless someone else has a better idea
Tharagon  [developer] 27 Dec, 2016 @ 3:41pm 
Great - I integrated Danish now. The display list was only 25 words long, so I added FÆRDIG, OKAY and literally nothing to the display list.
Happedap 28 Dec, 2016 @ 7:08am 
Looking forward to see it in action!
jonasboye 30 Dec, 2016 @ 3:20pm 
Me too!

I started translating the mission names and descriptions. It's not proofread yet, and there are a few translations I'm still not happy with:

https://docs.google.com/spreadsheets/d/1M_wm9RUIYg7Elxz2YiCGNrAI-JQVf3mHe31g4XqzOR4/edit?usp=sharing

@Happedap If you have any comments or changes, let med know
eric1894 31 Dec, 2016 @ 6:33pm 
Hey jonasboye, I'm quoting a comment by Tharagon from the Swedish discussion thread, just to let you know:

Originally posted by Tharagon:
About your mission descriptions: Unfortunately the game currently does not allow any non English characters in the mission titles and description (no problems in the module), so we have to do something about ä, ö and å. In German writing there is a "fallback" solution by simply replacing the umlauts with the non umlaut vowel followed by an e (ä => ae, ö => oe, ü => ue). Is there a similar solution in Swedish?
Tharagon  [developer] 8 Jan, 2017 @ 2:10pm 
Yes, as eric cited, there are no non english characters allowed :(
But it seems there is an even bigger problem: I guess due to a bug in the game or the mod generation tool, there is only one table of content allowed per mod, which means the mod will only contain the English text. But we can create a seperate mission mod, later.
jonasboye 9 Jan, 2017 @ 11:57am 
All right, I have replaced the danish characters, and changed a few other lines to match the danish (unofficial) manual
jonasboye 9 Jan, 2017 @ 2:00pm 
Tharagon: You can get them as missions here:
https://github.com/JBoye/KeepTalkingDanish/tree/master/Missions
Tharagon  [developer] 16 Jan, 2017 @ 2:25pm 
Originally posted by jonasboye:
Tharagon: You can get them as missions here:
https://github.com/JBoye/KeepTalkingDanish/tree/master/Missions

Thank you jonasboye!

There is one little thing I would like to have translated. I added a small decal on the modules with a language ID and version number. I fear some people might forget they have to set the mod to their language first. Another problem (same as with all mods) is when I make a rule changing update in the future. Not a problem, if you play directly from the (updated) .pdf files, but a huge problem for people playing with printed manuals, as it is highly likely they won’t notice the update.

Long story short, could you translate this paragraph:

“Make sure there is a bar code decal on the module labeled ‘DA v1’, otherwise this is not the correct manual.”

(This[web.personal-webspace.de] is how it looks)


Last edited by Tharagon; 16 Jan, 2017 @ 2:25pm
jonasboye 19 Jan, 2017 @ 1:13pm 
Vær sikker på at der er en stregkode på modulet med mærkatet "DA V1", ellers er dette ikke den korrekte manual

æ = ae
å = aa
(if it doesn't like Danish characters)

You're welcome. Can't wait to try this in Danish:-)
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