Stellaris

Stellaris

(-United Sci-Fi Races-)
Fugasas  [developer] 8 Dec, 2016 @ 10:59am
Report bugs: kill them all
Probably you will find bugs / errors / inconsistencies, please feel free to adress them here. Please disable all other mods and run the game and check ruler all options / phenotypes / hair and etc., and later check: ... Documents\Paradox Interactive\Stellaris\logs\error.log and copy paste content / listed errors in this thread/ section. I will quickly check game issues and let you know.
Last edited by Fugasas; 26 Dec, 2016 @ 11:19am
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Showing 1-15 of 114 comments
hudsongame 30 Dec, 2016 @ 12:19am 
A couple of days ago I was playing and went to have a space battle and both my ships and the enemy ships just danced around each other without shooting. I investigated and saw that all weapons had ranges of 0, and the weapon damage was 1. I started outing mods that I thought might be causing this and I got to this mod (thinking it unlikely your mod could cause the problem) and found it was the problem. I love your mod. Hope this can be addressed.
Fugasas  [developer] 30 Dec, 2016 @ 1:37am 
Hey, thanks, but you are wrong... I am pretty sure that another mod caused this. This mod has only portraits, nothing else. It does not change balanse or ship weaponry, so it can conflict or affect only portraits, and ussually this can be noticed before starting the game.
Last edited by Fugasas; 30 Dec, 2016 @ 10:34am
hudsongame 30 Dec, 2016 @ 9:34am 
Sorry, I jumped the gun. It was late when I thought I had solved the problem. One of the things that was part of this problem is that your start up ships had no weapons. Well, if your ship had rail guns it had no weapons. It seems that if you started with beam weapons the weapons were still there but still had a range of 0. When I checked after removing your mod I started the game with a side that had beam weapons instead of my usual rail guns. I have added mods back a few at a time and found the real culprit was The Brunai Imperium mod. Sorry for bothering you with this. I love your mod and hope you keep up the great work. Thanks.
Fugasas  [developer] 30 Dec, 2016 @ 10:34am 
I am glad that you found the reason. Cheerz! ;)
Last edited by Fugasas; 30 Dec, 2016 @ 10:34am
Rax-Tex 15 Jan, 2017 @ 11:01pm 
One of the new portraits in the Misc. category causes a CTD.
Fugasas  [developer] 16 Jan, 2017 @ 8:47am 
Thanks for finding the issue. Now it should be fine, updated version online.
Tech Priest 20 Jan, 2017 @ 1:00pm 
So this doesnt seem to work like at all. I only see the base races plus Romulans/vulcans look alikes.
Fugasas  [developer] 20 Jan, 2017 @ 10:30pm 
Originally posted by Tech Priest:
So this doesnt seem to work like at all. I only see the base races plus Romulans/vulcans look alikes.
Please check and inactivate some other portraits mods. It is your internal issue.
Tech Priest 21 Jan, 2017 @ 9:51am 
Originally posted by Fugasas:
Originally posted by Tech Priest:
So this doesnt seem to work like at all. I only see the base races plus Romulans/vulcans look alikes.
Please check and inactivate some other portraits mods. It is your internal issue.
Fixed aparently one of my mods was secretly a protiat mod as well as other stuff without telling me.
Atlantispy 11 Feb, 2017 @ 5:32am 
Hi, love the mod, was just wondering if you have any idea what might cause some of the portraits to be small in the diplomacy screen, like daleks the size of furby small! May be due to having the 1080p UI mod?
Fugasas  [developer] 11 Feb, 2017 @ 6:00am 
@Atlantispy, I am pretty sure that it is not a UI Overhaul 1080p as use it always. It must be some other mod, I only can suggest check/disable one by one other mods.
Atlantispy 11 Feb, 2017 @ 6:04am 
I was hoping you wouldn't suggest that with my 107 mods! If anything it'd be a mod that changes UI screen I assume?
Fugasas  [developer] 11 Feb, 2017 @ 6:44am 
It could be also some portrait mod that alters characteristics of portraits ... I would check first the the newest mods you have added.
The last two Halo Races are not appearing properly. There are no portaraits.

The Miscs names are often not captialized. I've had the species "Firely team" and the names generated when uising misc portraits often suffer the same way.

Creatures often use no name list at all.

I'm not sure if the third one is related to this mod.
Fugasas  [developer] 21 May, 2017 @ 8:48am 
Thanks for the bug report. I have fixed 1-2 issues. It should be fine after new version upload. But I cannot help you with the creatues, it is affected by another mod.
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