Cities: Skylines

Cities: Skylines

Improved Content Manager
Sapioit 2017 年 12 月 16 日 上午 6:21
ideas: improved sorting and filtering
Here are a few ideas that would make this mod a lot better, in my opinion:

1. sorting by
(a) the name of the asset and/or
(b) name of the file
(c) file size
(d) file size including dependencies

2.filtering by asset type

If (any of) those are in place, then either the mod doesn't works for me, or I just didn't notice them when I tried using them.
最后由 Sapioit 编辑于; 2017 年 12 月 16 日 上午 6:23
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KMABoss 2018 年 12 月 20 日 上午 2:04 
How about just incorporating 'Find It' into the Content Manager :) - a lot easier. lol
Sapioit 2019 年 1 月 4 日 上午 4:05 
I think the sorting by size and size including dependencies would help a lot of people remove things producing lag.
Filzbiber 2020 年 4 月 17 日 上午 5:32 
Really awesome would be some way to make it easier to add buildings to district styles.
keezdawg 2020 年 5 月 1 日 上午 8:59 
I love the idea about size as well. Looking to decrease load time and regain some FPS by quickly identifying mods that can impact it vs reading the report.
Sapioit 2020 年 5 月 20 日 下午 2:46 
It's especially useful if you have a lot of assets and you want to remove a few of the heavy-duty ones, to make space for other ones.
bezarkane 2020 年 7 月 28 日 上午 6:41 
Yeah good Idea. I would love to change the in game name of some assets without opening every single one in the asset editor!
rakkie16 2021 年 9 月 11 日 上午 7:53 
I go with this comment. Looking for more detailed sorting beacause i got a ton of mods but i don't want to scroll through the whole lot because i'm looking for specific like a building or a road or something
Sapioit 2021 年 9 月 11 日 下午 12:02 
And it would also be useful to unsubscribing for the most resources-intensive assets, when the game starts to la too much. For example, I often replace the most high-poly vehicles with lower-poly ones. I really like low-poly vehicles.
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