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and u guys should draw a map, and we should be able to see it pressing some button...
Maybe i'm alone in this, but smaller maps with strategic locations are cooler for me: for example, in the city map i talked about, there was (strangely enough, considering it's smaller) more room for tactics, like putting archers to shoot over the river, hiding infantry in the bridge (since it's covered), sneaking behind the enemy through the river, and things like that.
Also i noticed the AI was "smarter" in the mission with the hand canoneers, wich was (good job warning me that they used better tactics :P, i didn't think they would actually use them, i though it was a lore/immersion thing, nice job with that one) maybe you could create a smaller map through a canyon or even in another city/village, or something else i can't even think of right now where there would be ridge lines/mounds/hills with only one way up, where the enemy would place archers and cover that entrance with infantry, things like that.
Anyway i won't turn this into a bigger wall of text than it already is, but i wanted to make one final request, probably impossible, wich is a skirmish mode, doesn't have to be in the M&B menu, it could be an option in the magistrate or in a new character (an army commander or something) that would give you an option to fight nearby lords/bandits/something else.
And lastly, just continue what you're already doing, i'm seeing lot's of people throwing ideas for updates around, i'm sure you can't fit them all in, even if none of this gets through, just keep doing what you're doing, this mod is great,
Thanks.
and u guys should draw a map, and we should be able to see it pressing some button...