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@hoek0815 reported an issue with localisation missing for langauges other than English. This seems to be an oversight on my part since I primarily use English for Stellaris.
Hotfix #1 for Update 1.2 has resolved the aforementioned issue. Localisation files will now be available for all languages.
@Appareson reported an issue of Sol systems spawning when a custom Sol system was selected, thus causing two Sol systems to appear in one galaxy.
The issue was determined to be a compatibility issue with Improved Space Battle - Balancing conflicting with the "game_start" events.
I will be seeing as to a fix to this mod conflict to be ready for the next update.
@hoek0815 reported an issue where the max # of fallen empires in the starting menu was limited to one fallen empire max.
Troubleshooting was conducted, however, an exact point of cause for this issue hasn't yet been determined.
With Update 1.2, original galaxy presets were removed due to conflicts with No Clustered Starts; instead, subscribers were encouraged to subscribe and use No Clustered Start as that mod was updated to include 8+ fallen empires.
This issue isn't related to conflicts with Fallen Empires Expanded, rather it is No Clustered Starts seemingly experiencing a conflict with another mod that affects galaxy generation.
This issue, however, could seriously impact the experience of players.
Although this seems to be an isolated case so far, I will contact Taw, developer of No Clustered Start, as to resolve this potential issue and work to provide an additional galaxy option for 8+ fallen empires and non-clustered starting positions.