Team Fortress 2

Team Fortress 2

Mann's Best Friend
Gata Gorda 24 Mar, 2017 @ 9:00pm
Spy tracker taunt? :D
It would be awesome to tell the dog to "go catch him!" as a taunt, and the dog goes and pursues, barks at him for a short time revealing his possition to all the team, or just exploding when reaching the spy as a taunt kill (but with less range and time). I can almost see it as a weapon, but that may be too much..?
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Showing 1-14 of 14 comments
MackDaddyTTV 25 Mar, 2017 @ 8:03am 
good idea i love it adding things
Sharp 25 Mar, 2017 @ 12:59pm 
That sounds stupid. How old are you?
Dogman15 25 Mar, 2017 @ 9:15pm 
This is not possible to implement. Taunts are animations tied to a single player, and cannot spawn AI bots/NPCs that then pursue a specific player on the server meeting certain conditions. It would take months of dedicated programming to achieve what you have in mind.
Gata Gorda 26 Mar, 2017 @ 1:59pm 
It's just an idea people, don't take it seriously, and thanks Dogman for the information
MackDaddyTTV 26 Mar, 2017 @ 1:59pm 
i think its good
:steamhappy:
Dogman15 26 Mar, 2017 @ 4:27pm 
Sorry if I sounded rude. I was just trying to explain the situation as I understood it.
Gata Gorda 27 Mar, 2017 @ 3:19pm 
nah, your comment was helpful
I AM A ROCK 28 Mar, 2017 @ 7:45pm 
but,engs with the taunt would have a HUGE advantage
Gata Gorda 29 Mar, 2017 @ 1:26pm 
Yep, I don't know much about this things, in that case it should be atached to a weapon, but tf2 has never implemented such a complicated thing and it has already too much to fix
Gata Gorda 29 Mar, 2017 @ 1:31pm 
Anyways, It would be interesting to see a mechanic involving the control of a movile bot, or an entity that last afther your death (not a simple building).
I'd be still very happy with a peaceful dog taunt
(Golurk) 4 Apr, 2017 @ 3:29pm 
This sounds really fun and I think is should be a thing.
Nice!
chungalunga 15 Apr, 2017 @ 4:55am 
tf2 is pay2win now bois
Dmitriy1337K 18 May, 2017 @ 11:17am 
Sign:steamhappy:
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